Enter the gungeon скачать торрент

Notes[]

  • Picking up Drill increases the chance of finding the other Payday 2 items, Loot Bag and Clown Mask.
  • The amount of enemies and waves is determined by the chest quality, usually having less enemies and waves when used on low-quality chests, and up to 5 waves for S quality chests. D tier (brown) chests will have a single wave, with 2-4 enemies. B tier (green) chests can have anywhere from 2-4 waves. They usually have at least 4-5 enemies per wave, but can occasionally spawn 6.
  • When the drill is used in the Keep of the Lead Lord, there’s a chance for it to spawn Bullet King

    The same applies for Old King’s chancellor when used in the Abbey of the True Gun.

    ‘s chancellor, who will chase the player even if left unharmed.

  • It is possible for pickups to spawn after completing a wave, including other chests. If the player wants to keep them, they must grab them before they finish all the waves; otherwise, when the room returns to its normal size, the pickup may vanish, if the walls close over it. If it is in the center of the room it will remain.
  • The drill cannot be used on any chests that spawn after clearing a wave in the special drill room.
  • The drill cannot be used on the roof of the R&G Department if a chest spawns there after the boss is defeated.
  • Using the Drill on a fused chest will extinguish the fuse. However, the chest will appear without a fuse in the enlarged room.
  • The room will only return to its normal size once the player is inside the radius of the original room.
  • Drill can also be used to pick the locks on the trapdoor to Oubliette and the lock on the trapdoor that leads to the Resourceful Rat’s Lair.
  • The drill cannot be used on the lock that requires the Gnawed Key.
  • When the Drill is used during a Challenge Mode run, each new wave receives its own room modifier(s).
  • In the Switch release, completing the waves of enemies while using the drill may cause a game crash.
  • The drill appears to, on occasion, fail to render a complete arena, leaving some areas black or untextured; however, the collision remains intact.
  • The drill can be used on Brother Albern’s chest. The lock will fall off of it, but it still can’t be opened without speaking to him.
  • Chests opened by the drill are rendered indestructible.
  • If the player attempts to use Trusty Lockpicks on a chest and it fails, the Drill cannot be used on the chest.
  • The drill, if used on a door with a sentient lock, will not spawn any enemies, and will instead instantly vanquish the living lock.
  • If a chest spawns in the Resourceful Rat’s Lair, the drill cannot be used. However, it can be used to unlock the special rat chests after the boss fight.
  • The generated room is considered a different room, so leaving items on the floor before using the drill will result in them being stolen by the Resourceful Rat.
  • The drill does nothing to Mimics.

Enter the Gungeon (Русская версия)

Enter the Gungeon – это безумный экшен рогалик, в котором вы отправитесь в опасное подземелье на поиски легендарного оружия Оружелья, способного убить прошлое. На ваш выбор несколько уникальных героев, каждый готов пойти на все, чтобы только уничтожить свое ужасное прошлое. От уровня к уровню вы будете спускаться в глубь подземелья. Каждый новый уровень будет становиться все сложнее и сложнее, вас будут ждать смертельные ловушки, живые мертвецы – главные защитники подземелья, разнообразные боссы, и, конечно же, путанные лабиринты, несущие только смерть. Не забывайте собирать очки, за которые после у торговцев и владельцев лавок можно будет купить полезное снаряжение и мощное оружие.Enter the Gungeon – это очередной пиксельный шедевр с невероятным драйвом, вы можете крушить почти все, что у вас на пути: пинайте кухонные столы, разбивайте бочки, разносите в клочья своих врагов. Игра безумно веселая и способна затянуть на долгие часы.Enter the Gungeon — игра жанра “пулевая завеса в подземелье”, в которой ищущие спасения неудачники стреляют, грабят, перекатываются и опрокидывают столы, чтобы добраться до легендарного сокровища Оружелья: оружия, которое может убить прошлое.Enter the Gungeon — игра жанра “пулевая завеса в подземелье”, в которой ищущие спасения неудачники стреляют, грабят, перекатываются и опрокидывают столы, чтобы добраться до легендарного сокровища Оружелья: оружия, которое может убить прошлое. Выберите героя и пробейтесь на нижний уровень Оружелья. Для этого вам нужно суметь остаться в живых на каждом из сложных уровней, где вы встретите толпы жутко симпатичных оруживших мертвецов и грозных, вооруженных до зубов босов. Набирайте добычу, открывайте секреты и разговаривайте с беспринципными бродячими торговцами и владельцами лавок, чтобы купить у них лучшее снаряжение и превзойти противников.Ключевые особенности игрыEnter the Gungeon (Русская версия):- Оружелье — это все время меняющаяся крепость, в которой изящно сочетаются тщательно проработанные дизайнерами помещения и созданный программой лабиринт, чья задача уничтожить всякого, кто осмелится в него войти. И знайте – после самой незначительной победы над его стражами и ловушками Оружелье тут же поднимет уровень препятствий на вашем пути!- Культ оруживших мертвецов: в Оружелье есть не только ловушки и пропасти. Одолейте свой страх, и да не дрогнет ваша рука, когда в прицеле появятся оружившие мертвецы. Эти фанатики оружия постараются любой ценой остановить героев и защитить свой храм.- Оружельцы: у вас есть выбор между непохожими друг на друга героями, каждый из которых полон скорби и сожалений и ищет способ изменить свое прошлое, чего бы это ни стоило. Эти отважные и отчаявшиеся искатели приключений без колебаний прорвутся через горящие стены, прокатятся сквозь пулевую завесу или нырнут за первое попавшееся им на глаза укрытие, чтобы добраться до своей цели живыми!- Оружие: Находите и разблокируйте совершенно фантастическое оружие, чтобы уничтожать все, что стоит на вашем пути. Каждое такое оружие требует особой тактики и боеприпасов. Обрушьте на врага настоящий град: от верных и испытанных ракет, лазерных лучей и пушечных ядер до на удивление эффективных залпов радуг, рыбы, дротиков из пены и пчел! Да, именно пчел.Дополнения игрыEnter the Gungeon (Русская версия):- Microtransaction GunРекомендуемые системные требования игрыEnter the Gungeon (Русская версия):- Операционная система: Windows 7, 8, 10- Процессор: 2.0 GHz- Оперативная память: 4 GB ОЗУ- Видеокарта: 1 GB of Video RAM— Место на диске: 400 Мб

Жанр: Бродилка / Роуглайк / ШутерЯзык интерфейса: Русский / АнглийскийПолная версия (поставь и играй) (v.2.1.9)Размер: 208 МбСкачать:

Жанр: Экшн / Шутеры

+192

Notes[]

  • — If the player also has Teapot, while reloading the Teapot, a small red aura will appear around Junkan. Every enemy in this aura will be ignited.
  • Holding Ser Junkan multiplies the of Junk by 1.5, and the chest destruction loot weight of Gold Junk by 3, making them both more likely to appear over other payouts.
  • If the player defeats the Lich when Ser Junkan is at his final level, the normal win screen image will be overridden with an image of Ser Junkan, with the player in the background giving a thumbs up.
    • This won’t occur if you choose to kill your past during the run, as you lose all your items.
    • This could be implying that Ser Junkan reached a point where he is now considered the protagonist instead of the player.
  • Lies also works to upgrade Ser Junkan’s level.
  • In co-op, if a player has Ser Junkan at Holy Knight, the player will not be revived if they are not the last player alive. Dying with Ser Junkan while another player is alive will just kill the player normally, and Ser Junkan will be lost.
  • The blanks from Ser Junkan’s Holy Knight form are affected by items (for example, Gold Ammolet).
  • The Ammonomicon lists this item as «Junk», instead of Ser Junkan.
  • Ser Junkan will revert forms whenever Junk is lost, such as by dropping it or using it to complete the Hollow shortcut.
  • Unlike regular Junk, Ser Junkan does not synergize with Trashcannon. However, he does have an with Trashcannon.
  • When upgraded to Angelic Knight, Ser Junkan’s bullets are affected by bullet upgrades.
  • When upgraded to Angelic Knight, Ser Junkan’s bullets are affected by Flak Bullets which may cause lag.
  • Ser Junkan is one of the few items that can be dropped by breaking any chest in Rainbow Mode, unless already unlocked.
  • Battle Standard can be unlocked by upgrading Ser Junkan to Angelic Knight.

Notes[]

  • If Blasphemy is acquired as Robot, it will not fire projectiles as The Robot is technically never at full health.
  • The Robot deals 1 more damage with the Flame Hand than other characters, implying he has a higher intelligence modifier and therefore, higher intelligence.
  • Due to all non-rainbow chests being impossible to open in Rainbow Mode, it makes sense to destroy them instead. Besides the occasional pickup, this ends up giving you a lot of Junk. Consequently, the Robot excels in completing rainbow mode, as the 5% damage boosts will build up over the entirety of your junking spree. Its relatively strong starter weapon also means the player can pick an item instead of a weapon on the first floor.
  • The Robot can’t sell its health to the Vampire. As it technically has zero hearts, the Vampire will refuse to trade and say the Robot hungers as much as she does, a quote she tells other Gungeoneers at low health.
  • Patches and Mendy are unable to heal the Robot, and to compensate will give it a Bottle, Armor, or Junk, for free.
  • Using a Peace Shrine as the Robot consumes the active gun with no benefit.
  • As of A Farewell to Arms update, the Robot can use shrines that consume a heart container by losing two Armor.
  • Some effects from the Dice Shrine which affect health, like Bolstered, don’t affect The Robot.
  • The Robot cannot access the Hall of Knowledge because it is boarded off.
  • Unlike the other Gungeoneers, the robot falls into the Gungeon rather than descending down the staircase. If wearing its alternate costume, however, it enters normally.
  • Spice won’t take any armor from The Robot, only giving curse and lower accuracy, making it a very powerful item.

Notes[]

  • Blasphemy is the only weapon that does not visually show a magazine size.
  • Blasphemy cannot be dropped if obtained as a starter.
  • Defeating The Bullet’s past with its alternate skin will unlock a skin for this weapon.
  • Blasphemy has a dull brown variant only available in The Bullet’s past. It behaves similarly, but cannot destroy bullets, will not send out projectiles, and cannot push back enemies and destroy bullets by “reloading” or double tapping reload.
  • Blasphemy is one of the only two character starter weapons not in the SHITTY , the other being the Slinger.

Tricks

  • The hitbox of Blasphemy’s swing extends slightly behind the player, allowing it to hit an enemy that is very closely behind the player by swinging forward.
  • The reload for Blasphemy only destroys bullets at the very start of the animation, even if the weapon is still up.
  • Blasphemy can shoot its beam through thin walls by swinging while standing directly next to a wall and facing it. However, this only works with very narrow vertical walls.
  • A “guard flash” that hits nearly all enemies on screen regardless of distance or obstacles can be performed by swinging in the opposite direction of the enemies, then instantly double-tap “reloading” and quickly turning to face the enemies. This does not reveal secret rooms. This technique is possible, albeit difficult, to do on controller.
    • This makes Blasphemy essentially a more powerful Camera with slightly lower fire rate, as the Camera only does 10 damage while Blasphemy does 14.
    • The guard flash also gains the benefits of the double-tap reload, pushing back enemies and destroying nearby bullets.
    • Guard flash can be performed with a normal reload, but it is very precise and difficult to do correctly.
    • In versions prior to v2.1.4, while using the carrot skin for Blasphemy, every sword swipe to the left functions as a guard flash without needing to perform one.

Interactions

  • Blasphemy’s piercing projectile is not triggered when playing as The Robot, as he lacks .
  • Blasphemy’s slice is not a projectile, and thus cannot be blanked by Bombshee, and isn’t affected by bullet modifiers.
  • With , Blasphemy will always fire AKEY-47 shots at full health along with the normal laser.
  • Fire rate increases do not change the swing speed of Blasphemy or the frequency at which the beams are fired.
  • Alpha Bullets can only activate on the first beam after a double-tap reload, and Omega Bullets can only activate on the sixth beam after a double-tap reload.
  • Hip Holster and Cog of Battle work with Blasphemy’s double-tap reload.
  • Ring of Triggers will fire the sword beam in all directions even if the player is not at full health.
  • If the player is at 1/2 heart from High Stress in Challenge Mode but still has full health, Blasphemy will still shoot sword beams.
  • Blasphemy will trigger Thermal Clips in Challenge Mode, but not if swung more than six times.
  • In Challenge Mode, swinging Blasphemy will not make the Gun Queue modifier cycle to the next gun.
  • With Crisis Stone, its sound effect will play after swinging 6 times at full health, but reloading will not grant invulnerability.
  • Blasphemy’s slice can damage the shield created by Betrayer’s Shield.

Enemy and Boss Tips

  • Killithid’s bullet portals can be destroyed with Blasphemy.
  • Enemy bullets that normally split into more bullets will not split upon being sliced.
  • Enemy lasers will get cancelled if hit at the base of the laser (which is recognized as a bullet by the game) e.g. Beholster, Shelleton, etc.
  • Certain entities spawn through projectiles, and thus can be deleted by Blasphemy in this state before they land: this includes Beholster’s Beadies, Mine Flayer’s mines, High Dragun’s knives, and Resouceful Rat’s mousetraps.
  • Misfire Beast’s whips cannot be destroyed with Blasphemy unless they are being fired.
  • ’ chain can be destroyed with Blasphemy, but it will return after a full rotation.
  • The High Dragun

    The explosion from the rocket cannot hurt you.

    ‘s RPG rocket can be destroyed with Blasphemy, and if you are standing in front of it, you will not be hit by the bullets as they only go outward in a forward-facing semicircle.

Trivia[]

  • The Lich’s silhouette can be seen on the title screen.
  • The scenery of The Lich’s boss fight is a reference to the final duel in a circular cemetery on Sad Hill in the movie «The Good, The Bad, and The Ugly».
  • The painting over the fireplace room in Keep of the Lead Lord depicts an old man with the Lich’s hat and cloak, holding some sort of bullet. That man is The Gunslinger.
    • This indicates that the Lich was once human. The blacksmith says that the master of the Gungeon studied gun magic with her father, Edwin. From this, we can infer that when the Great Bullet struck, Edwin perished while the Gungeon Master, The Gunslinger, was granted immortality.
    • The bullet depicted in the fireplace room may be the same bullet as the one in the Lich’s bosscard.
  • The Lich’s second form appears to be the basis for the Ammo shrine

    The forehead of the Lich in this phase also has an impact hole similar to the one the Gungeon has from being hit by The Great Bullet.

    .

  • The Lich’s third form has the limbs of a Revolvenant, the composition of a Shelleton, and the features of his previous phase.
  • The name Gungeon Master is a reference to the Dungeon Master of Dungeons and Dragons. Since the Lich is implied to have control over the Gungeon, it is a fitting name for him.
    • This reference is also shown in the achievement icon when the player beats Bullet Hell, which resembles Lich above a board game with the letters «GnD», an acronym for «Gungeons and Draguns».
    • The Lich himself may be a reference to the Tomb of Horrors, a DnD module. In it, the players descend through a complex labyrinth of enemies and traps, ending in a climactic battle against its demilich master, Acererak.
  • The Bullet That Can Kill The Past is not necessary to access Bullet Hell and defeat the Lich.
  • According to Riddle of Lead’s Ammonomicon description, Riddle of Lead belonged to the first person to master the Gungeon, gaining the envy of Kaliber. It is likely that this person was The Gunslinger who later became the Lich due to the description and the accompanying synergy .
  • If the player uses an obstacle-creating item like Portable Table Device to place a table below the Lich as he spins up and down the arena with lines of bullets, he will get stuck on the table and can be easily killed as long as the table is not broken.
  • The shell on the Lich’s bosscard has a face, alluding to all the living bullet enemies in the Gungeon.
  • The Gunslinger, one of the gungeoneers added in the A Farewell to Arms update, has been confirmed to be the Lich himself, before becoming the Gungeon Master and before the Great Bullet’s fall.
  • It is very likely that the reason for which the Great Bullet fell is The Gunslinger’s domination of the Gungeon. The entity who shot the bullet was probably Kaliber, enraged by The Gunslinger’s achievement. That is likely to be the event which transformed The Gunslinger into the Lich.
  • If the player holds the map open after defeating the first phase of the Lich, they will be grabbed and moved to the second phase, but they can then teleport back to a point on the map afterwards effectively soft-locking the game. At this time there are no known ways forward outside of killing oneself (potentially triggering Clone) or exiting the game.
  • The bullets that can be seen on the victory screen after defeating the Lich are very likely the Lich’s Eye Bullets, one of The Gunslinger’s starting items.
  • If the player falls into a pit when the lich is grabbing the player after they defeat his first phase, the player will be damaged and get a black screen instead of being sent to the 2nd phase of the bossfight. The player can teleport back to the main areas and get rid of the black screen, but the player is softlocked as there is no way to get back to the arena where the second phase takes place.
  • After the Lich is defeated, the text on the ending screen permanently changes from «You Killed The Past» to «Evil Banished»

Behavior[]

The Lich has three phases.

Phase 1:

  • Fires large rings of bullets outwards along with random scattered bullets.
  • Fires six rotating spirals of bullets that periodically change their direction of rotation.
  • Fires a ring of normal bullets and a ring of bouncing bullets.
  • Fires four spreads of five bullets.
  • Fires a single fast, homing bullet.
  • Spawns four Tombstoners.

After the first phase is defeated, a hand will pop out of the ground and drag the player down into the arena of the second phase.

Phase 2:

In this phase, the Lich stays stationary above the player. He has several different attacks:

  • Pounds the arena with one hand, sending out randomly scattered bullets and a wave of normal bullets off to one side. Many bullets then travel horizontally across the arena starting from that side. The smaller, flashing bullets will disappear halfway across the arena.
  • Opens his rib cage, sending rings of bullets towards the player. A few of the bullets in the rings will then travel towards the player.
  • Opens his rib cage, sending many waving lines of bullets towards the player.
  • Pounds the arena with both hands, sending rows of bullets across the arena from both sides.

Attempting to fly behind the Lich during this phase will cause a wall of bullets to fly down, covering the chasm and forcing the player back towards the bottom half of the arena.

After the second phase is defeated, the player will be sent to a new arena where the third phase will materialize.

Phase 3:

In this phase, the Lich floats towards the player, and has more different attacks:

  • Fires a rocket made out of bullets that flies out to the side, then flies towards the player, leaving many bullets in its wake.
  • Fires lines of bullets towards the edges of the arena, then makes them rotate at varying speeds.
  • Fires lines of bullets throughout the arena, with several links breaking off towards the player.
  • Creates bullets in a gun shape, then fires the bullets towards the player.
  • Fires a boomerang of bullets towards the player that curves back towards the Lich.
  • Travels up and down the center of the arena, rapidly firing lines of bullets to the sides.
  • Fills the arena with bullets except for a small cone, then rotates the cone while a wedge of bullets sweeps across the safe area.
  • Sprays bullets above and below himself while spraying waves of bullets to the sides.

After the third phase is defeated, the player must shoot the Gun That Can Kill The Past at the Lich to complete the run.

Bugs[]

  • For some unknown reason, for some players The Paradox might not even have the glitching effect when playing them, instead it will just roll through the Gungeoneers and their alternate skins when rolling or interacting with something like usual.
  • While playing as the Paradox, skipping a chamber can sometimes result in the Paradox not starting out with a passive item.
  • In Co-op mode:
    • If the Paradox drops their starter item and then dies, they’ll be given another starter item, the same one they started out with. The Cultist can pick up the duplicated starter items and possibly stack its power.
    • Using the Save Button resets both players’ loadouts. If either dies, they will respawn with a new starter item and weapon and drop their old ones. This enables one player to collect multiple starter guns.
    • If either player dies while Riddle of Lead

      If any of the players die with an item that increases heart containers, the killed player will never be revived. All chests that are opened from the remaining player will play the revival animation on them and recover their health. This can be fixed by saving and exiting to the next floor which will cause the killed player to be revived and drop the item and may cause them to drop their starting gun if killed again. This works if the killed player is the Paradox. (DestructiveUnggoy: This has been patched as far as I’m aware.)

      is in their loadout, their ghost’s health will be restored by its healing effect. This makes them unable to be revived. If the other player dies, both players continue to play as a ghost at the same time. In this state the game cannot be lost but is very prone to becoming softlocked.

  • If Macho Brace gets activated by a dodge roll, but a shot is not fired before the time limit, then the glow will not fade away (the actual damage increase will still disappear however). This can be fixed by activating Macho Brace again and firing a shot before the time limit.

Notes[]

  • Until the Gunslinger is unlocked, it is impossible to reach the Gun That Can Kill The Past with the Paradox. Although the entrance to Bullet Hell will be closed, the Lich will always grab the Paradox as they walk past and bring them to the next chamber unless Bullet Hell has not been unlocked by killing the past of the main 4 Gungeoneers.
    • Once the Gunslinger is unlocked, the entrance to Bullet Hell is open as normal and the Gun That Can Kill The Past is accessible.
    • However, if Bullet Hell has not been unlocked, then the Paradox is forced to end the run with the Gun That Can Kill The Past, as the Lich will not pull the Paradox into Bullet Hell. The credits will show as if using the Gun That Can Kill The Past without the Bullet That Can Kill The Past.
  • The Paradox cannot take the Bullet That Can Kill The Past.
  • The Paradox can start with a starting weapon from a Gungeoneer that has not been unlocked yet, such as Robot’s Right Hand

    It is also possible to get a weapon skin that has not been unlocked yet.

    .

  • In versions prior to v2.1.6, The Paradox can start with the Old Crest.
  • In versions prior to v2.1.5, The Paradox can start with the Bullet That Can Kill The Past.
  • Rifts can appear in Shortcuts.
  • The Paradox is necessary to unlock The Gunslinger.
  • The Paradox’s appearance changes to a random Gungeoneer and outfit every time they dodge-roll, flip a table, or roll a barrel.
    • It is likely that the unused character Eevee

      While forcing the game to select Paradox as a character through modded clients, the name Eevee itself is used in place of Paradox, which supports this theory.

      was made to prototype this behavior.

    • Sliding over a table does not change the appearance of The Paradox.
    • If The Paradox picks up an item that changes their appearance (e.g. Clown Mask), that appearance will be added to the pool of outfits they can change into.
  • The Paradox uses the sprite of all other Gungeoneers with the same shadowy filter when fighting the Resourceful Rat

    If the Paradox has low health during the Resourceful Rat’s third phase, their avatar will constantly «glitch» between all other Gungeoneer’s avatars and a blue screen of death.

    .

  • The items the Paradox has are chosen when you select the character. You can check what guns they have in the Breach

    If you are given a cursed gun when selecting the Paradox, the curse animation will play over them while you are still in the Breach.

    , but the item will not appear until the run starts.

  • Quick Restarting from the menu will start the new run as the player’s selected default character if they don’t have enough .
  • Playing in Co-op will cause The Cultist

    If doing a quick restart, The Cultist and the Paradox will have identical loadouts.

    to have a randomized loadout different to the one The Paradox has.

  • If The Paradox respawns with Clone, they will not obtain another item.
  • If the Bullet That Can Kill The Past is acquired through any means, such as cheating, it will still have no effect when the player uses the Gun That Can Kill The Past.
  • If The Paradox spawns with the Gunknight Armor, Gunknight Helmet, Gunknight Gauntlet, or Gunknight Greaves, The Paradox will start with two shields instead of one. This is because you obtain these items in the breach, which is chamber 0 in the game code.
  • If you kill the Lich while in Rainbow Mode, and you don’t have Gunslinger unlocked, you will start as Gunslinger from the beginning to unlock them, but the Rainbow mode will still be active.
  • Playing The Paradox with a blessing will not carry over onto the Gunslinger.
  • Killing the Lich as The Paradox without having unlocked Gunslinger does not count as an actual Lich kill, and will not add his respective entry to the Ammonomicon nor will it unlock his respective unlockables.
  • It is unlikely but not impossible for The Paradox to spawn with a synergy between its gun and its item.

List of Major NPCs[]

These are NPCs that provide services to the player, change the game in some way, or are otherwise major or iconic characters.

Appearance Name Description
Runs shops in the Gungeon.
Ox and Cadence Store clerk and owner of the shop in The Breach.
Drunkard Tells stories about the Bosses and the NPCs of The Breach.
Tinker In charge of operating and fixing the shortcut elevators.
Frifle and the Grey Mauser Hand out hunting quests in The Breach. Quests can be completed to unlock new items.
Bowler Allows the player to enter a rainbow run instead of a normal run.
Winchester Runs a shooting range in the Gungeon. Rewards the player with chests of different rarities based on their performance.
Gunsling King and Manservantes Issues room challenges in the Gungeon. Rewards players with items upon completion.
Ser Manuel Teaches players how to survive the Gungeon. Occasionally appears in secret rooms as Monster Manuel and gifts players an item or gun.
Blockner Ser Manuel’s rival.
Sell Creep Found in shops, takes items and guns and gives in return.
The Lost Adventurer Rewards players with items for completing the current dungeon map.
Ledge Goblin Hangs around a ledge.
Blacksmith Runs a shop in the Forge. Collects the ingredients for The Bullet That Can Kill The Past from players.
Resourceful Rat Steals the player’s items in the Gungeon. Offers up to three free guns if the player has taken a shortcut.
Professor Goopton Runs a shop in The Breach and another in the Gungeon.
Trorc Runs a shop in The Breach and another in the Gungeon.
Old Red Runs a shop in the Gungeon.
Cursula Runs a shop in the Gungeon.
Flynt Runs a shop in the Gungeon.
Doug Runs a shop in The Breach.
Sorceress Grants players a blessing for their next run.
Tonic Allows the player to toggle Turbo Mode, which increases game speed.
Daisuke Enables Challenge Mode for the next run.
Patches and Mendy Run the smash tent in the Gungeon. Fully heals the player. Gives the Robot either one Junk, the Bottle, or a piece of armour.
Synergrace Runs a shop in the Gungeon where the player can purchase a .
Vampire Appears in the Gungeon and allows the player to trade half a heart for . Gives 20 multiplied by the floor’s price multiplier for each half heart. Has a small chance of granting the same effect as a Blood shrine.
Witches Allows the player to exchange a gun for a different gun and 2 curse.The new gun will either be the same quality or one quality higher than the gun given.
Old Man Gifts players one item or a gun. Refuses to give the player an item or gun if playing in co-op.
Brother Albern Asks the player a question and rewards them with a pickup, item, or gun.
Save Button Option to save and exit at the end of each floor, resuming the run at a later time.
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