Xaero’s world map mod 1.17.1/1.16.5 minecraft
Содержание:
Instructions[]
Instructions on how to open the file into minecraft.
Bedrock Specific Instructions (Android/Fire OS/iOS/Windows 10) (Recommended)
After you download a bedrock map, you should already have a file name with in it, like . It should also have a Minecraft icon in it. Just double click it and it will automatically open in Minecraft.
You can easily rename bedrock .zip files to a .mcworld simply by changing the extension. is just a special file extension optimized for Minecraft Bedrock.
So, instructions are:
- Change the extension to .mcworld if it isn’t already.
- Double click the file.
If it didn’t automatically open, select Minecraft if asked. If it still doesn’t work, follow the guide below.
Java & Bedrock Instructions
These instructions are compatible with both Java and Bedrock and will guide you to a step by step process of installing a world to Minecraft.
NOTE that you cannot open Bedrock worlds in Java and vice versa; you will need a converter to do that.
Extract the world
This is necessary if you have a compressed file.
- Extract the compressed file.
- If you see a file named , then you’re good to go! Extract the zip/rar to a folder ()
- If you can only see a folder, open it. It might have the files. Extract that folder and rename it to a good name, like (
Importing into Minecraft
Once you extracted it to a folder, follow these steps:
- Open the default directory for Minecraft folder.
- On Java Edition, the name of the folder is . Below is a table showing the default directory for .minecraft.
OS | Location |
---|---|
Windows | |
macOS | |
Linux |
-
- On Bedrock Edition, the name of the folder is . Below is a table listing these:
Platform | Location |
---|---|
Windows (including mobile) | |
Android and Fire OS | For SD Card users:For Internal Storage: |
iOS |
- Open the [Java Edition only] or [Bedrock Edition only] folder. You will notice all your worlds are here.
- Paste that folder into the mentioned folder.
- Open the new folder and check to make sure it has everything in it, all right under .
- Once they’re all there, launch the game, and continue below.
Find the folder in Minecraft
Here’s the hardest part: finding your new save in all your other saves.
- Once Minecraft opens, click «Singleplayer» or «Play»
- The name of the folder you copied will be the grayed out name under the world name (On Java).
- The new save is usually all the way at the bottom, but that’s not always the case. You might need to do some hunting.
- Once you found it, load it up and have fun! You may have to back up the world if it was saved in a different version of Minecraft.
Trivia[]
- Use of the F1 key can allow the player to hold a map without blocking their view at all.
- In Java Edition, a map created using can be any map by using the Map parameter to specify the map number desired. E.g. gives the specified player map_5. If no data value is supplied it defaults to map_0. If map_0 has not ever been crafted, it is centered on x=0, z=0.
- The maps are stored separately as their own data () file as with (x) being the map number, see map item format for more info. By manipulating this number, players can organize their maps to suit them, or if they accidentally create a map in the same location, they can delete their extra map so as to save the number they make.
- Certain programs can be used to make customized maps with images or text on them instead of actual maps, many people use these in adventure maps to show pictures or to tell a story.
- Since all copies of a map are links to the same file, copying an unfinished map keeps it synchronized with the copy as the player fills it in. Thus, a copy stored in a chest can act as a remote backup.
- A map that is in an item frame does not update itself until a player picks it up, lets it reload, and places it back again. However, if a player holds a clone of the map, both maps update.
- Filled maps are the only items that make 90 degree rotations in item frames, and also the only items that can expand the item frame into full block wide.
- On Legacy Console Edition, the player always spawns with a map in their inventory after creating a world. This was later added to Bedrock Edition as an optional feature in the world creation menu.
- Maps on Legacy Console Edition always show the player’s current coordinates, as a substitute for the optional coordinate display in other editions.
- A map cannot be created on New Nintendo 3DS Edition. Instead, the map is always displayed on the bottom screen along with the coordinates.
Obtaining[]
Crafting
Ingredients | Crafting recipe | Description |
---|---|---|
Paper +Compass | When the player first creates a map, it is blank. Hold the empty map and press use item to transform the empty map into a map item, which gradually begins filling with information as that player travels within its borders.
This variation is called an «empty locator map» in Bedrock Edition, or an «empty map» in Java Edition. |
|
Paper | [Bedrock Edition only]
Maps crafted without a compass do not show location markers. Markers can be added later by combining the map with a compass on an anvil, crafting table, or cartography table. |
Natural generation
Chest loot
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Empty Map | Shipwreck | Map chest | 1 | 7.7% |
Stronghold | Library chest | 1 | 10.9% | |
Village | Cartographer’s chest | 1–3 | 46.2% | |
Bedrock Edition | ||||
Map | Shipwreck | Map chest | 1 | 7.7% |
Stronghold | Library chest | 1 | 10.5% | |
Village | Cartographer’s chest | 1–3 | 46.2% |
- Named unknown map, but changed to map 0, the scale level is 1:4, Maps from the same stack are stackable, but maps that are not stacked are unstackable despite looking identical.
Cartography Table
A map can also be created using a single paper on a cartography table to create an empty map, or a paper with a compass[Bedrock Edition only] for an empty locator map.
Starting map
This feature is exclusive to Bedrock Edition.
When creating a new world in Bedrock Edition, the player can enable the «Starting Map» option to spawn with an empty locator map in the hotbar. If the world type is infinite or flat then zoom scale is 3⁄4 (1:8), but if the world type is old then zoom scale is 1⁄2 (1:4). The map is updated only while the player holds it.
In Java Edition, cartographer villagers may give players with the Hero of the Village effect an empty map.
Крафт, или как сделать карту
Используя компас и бумагу в нужном количестве, можно скрафтить карту (пустую). В этом случае он размещается в центральной ячейке верстака.
Пустая карта
Как сделать карту:
Отметим, что пустая карта для ПК-версии, консольного издания и для карманного издания, отличаются. Указанный рецепт крафта подходит для Майнкрафта Java и Legacy Console. В карманном издании, чтобы сделать пустую карту, надо все ячейки
верстака заполнить бумагой.
Карты изначально не показывают местоположение. Для добавления данной функции нужно объединить карту с компасом на наковальне (либо в сетке крафта в Windows 10 издании).
В реальной жизни существуют несколько видов компаса:
- магнитный;
- горный;
- астрономический;
- гирокомпас.
Но это еще не все — бывают компасы, ориентирующиеся на положение искусственных объектов: радиокомпас, спутниковый компас. Компас — compassio (итал.) от compassare — измерять шагами.
Компас – это предмет, который требуется для создания карты и для ориентирования на местности. Стрелка его всегда указывает на место появления (одиночный режим) или на точку нахождения , дома (многопользовательский режим). В КРАЕ и Нижних мирах он (как и часы) не работает. Его стрелка вращается произвольным образом.
How to install Xaero’s World Map Mod
- You have already installed Minecraft Forge.
- Locate the Minecraft application folder.
- On windows open Run from the start menu > type %appdata% > click Run.
- On mac open finder, hold down ALT > click Go then Library in the top menu bar.
- Open the folder Application Support > look for Minecraft.
- Place the mod you have just Xaero’s World Map Mod downloaded (.jar file) into the Mods folder.
- When you launch Minecraft and click the mods button you should now see the Xaero’s World Map Mod is installed.
Xaero’s World Map Mod Download Links
For Minecraft: 1.16.5
Download
For Minecraft: 1.16.4
Download
For Minecraft: 1.16.3
Download
For Minecraft: 1.16.2
Download
For Minecraft: 1.16.1
Download
For Minecraft: 1.15.2
Download
For Minecraft: 1.14.4
Download
For Minecraft: 1.13.2
Download
For Minecraft: 1.12.2
Download
Developer:xaero96
Source:Curseforge.com
FEATURES
The mod brings us these unique following features so that your gaming experience will be improved a lot.
- It will provide a unique self-writing world map (different from manual paper maps). Those self-writing maps make sure to be different for every world/dimension or server.
- Diversified game modes consisting of Single-player mode, Multiplayer mode, and Realms.
- Bring all users an intuitive interface. You can open it by pressing M, use your mouse to move the map around as well as making use of the mouse wheel in order to zoom in/out, the same as Google Maps.
- Provide the possibility of automatic MultiWorld / Lilypadded servers support.
- Has support Minecraft Realms as well as MultiWorld
- The possibility of texture Pack support. Altering the texture packs updates the entire world map.
- The possibility of cave dimensions support like Nether, for instance
- Complement the Vanilla maps mode. It will make the world map look like vanilla paper maps.
- Terrain texture is customizable
- “Footsteps” will display your most recent path.
- Add the optional performance boosters. Although in most cases the mod still works well even without them.
- The capability of Xaero’s Minimap integration. The minimap mod will show off chunks loaded by the world map. The world map mod will show waypoints from the Xaero’s Minimap. It can also function with Better PVP mod. You are able to customize and teleport to the waypoints without needing to leave the map interface.
- You can put the mouse cursor in the bottom-right corner of your gaming screen in order to open up the off-screen waypoint menu on the map GUI. You can use the mouse scroll in order to choose a waypoint from the menu as well as click the right mouse button for rapidly moving the map view to the chosen waypoint in order to speed-up map scrolling.
- You are possible to begin typing a part of a waypoint’s name for filtering out unneeded waypoints. You can press ENTER to restart the search.
It is worth noting that Xaero’s World Map Mod is still in development so that feel free to give the feedback or suggest some needed improvements. Now you can download it for free here and enjoy all of its features.
Trivia[]
- Use of the F1 key can allow the player to hold a map without blocking their view at all.
- In Java Edition, a map created using can be any map by using the Map parameter to specify the map number desired. E.g. gives the specified player map_5. If no data value is supplied it defaults to map_0. If map_0 has not ever been crafted, it is centered on x=0, z=0.
- The maps are stored separately as their own data () file as with (x) being the map number, see map item format for more info. By manipulating this number, players can organize their maps to suit them, or if they accidentally create a map in the same location, they can delete their extra map so as to save the number they make.
- Certain programs can be used to make customized maps with images or text on them instead of actual maps, many people use these in adventure maps to show pictures or to tell a story.
- Since all copies of a map are links to the same file, copying an unfinished map keeps it synchronized with the copy as the player fills it in. Thus, a copy stored in a chest can act as a remote backup.
- A map that is in an item frame does not update itself until a player picks it up, lets it reload, and places it back again. However, if a player holds a clone of the map, both maps update.
- Filled maps are the only items that make 90 degree rotations in item frames, and also the only items that can expand the item frame into full block wide.
- On Legacy Console Edition, the player always spawns with a map in their inventory after creating a world. This was later added to Bedrock Edition as an optional feature in the world creation menu.
- Maps on Legacy Console Edition always show the player’s current coordinates, as a substitute for the optional coordinate display in other editions.
- A map cannot be created on New Nintendo 3DS Edition. Instead, the map is always displayed on the bottom screen along with the coordinates.
Map Viewers[]
Map viewers are read-only and have an interactive interface.
Name | Description | Platforms | Link | Status | Latest Compatible Release | Source available | Programming language | Author |
---|---|---|---|---|---|---|---|---|
Avoyd |
Avoyd is a voxel editor, viewer and renderer with the ability to load the largest Minecraft maps and display and explore them in their entirety. World size can go up to 260k x 260k x 260k voxels. Light and atmosphere can be modified. Cameras: first person and arcball cameras, teleport and save multiple camera positions. Imports Minecraft Maps, .vox files and multi-models from MagicaVoxel. Exports to .obj (Blender 3D). High quality Renders with CPU path tracing and denoising. | Active | Java Edition 1.17 | No | C++ | enkisoftware | ||
Bedrock Viz |
Bedrock Viz is a fork of MCPE Viz to fix bugs and add new features. It uses Bedrock Edition world files, creating overview images from the world files, reporting many details of the world. | Active | Bedrock 1.17.10 | Yes, GPL | C | Jasper Wan | ||
Blocktopograph |
Free top-down world viewer for Minecraft Pocket Edition (MCPE), includes NBT editor as well. Still in «Beta», stable but not feature complete. Current features: Map-types: overworld, cave, heightmap, biome, grass color, X-Ray and block-light. With markers and coordinates. Local player can be teleported. | Inactive | Pocket Edition 1.0 | No | Java | ProtoLambda | ||
Dynmap |
A Google Maps like interface on Minecraft, accessible through a web browser. Compatible with Bukkit and Forge, and has an API to render of custom elements. | Active | Java Edition 1.8.9 — Java Edition 1.16.5 | Yes, BSD | Java/HTML/CSS | mikeprimm | ||
Eihort |
Optimized 3D map viewer with an extremely long view distance. Perfect for taking screenshots of your massive builds, or just exploring the world. Includes smooth lighting, biome coloring and customizable block types. | Inactive | Java Edition 1.12.2Most blocks of 1.12 are supported | Yes, BSD | C++ | Lloigor, exp, rebio, erich666 | ||
MCPE Viz |
MCPE Viz is a tool that parses Minecraft Pocket Edition (MCPE) world files. It creates overview images from the world files, and reports lots of details on your world. | Inactive | Bedrock 1.10 | Yes, GPL | C | Plethora777 | ||
MCPEWorldViewer |
Does not have a user interface and is currently under extreme development. Allows you to open minecraft pocket edition worlds and view them in 3D on your computer. | Inactive | Pocket Edition v0.6.1 alpha | Not yet | Java | jocopa3 | ||
Mine View |
Allows you to open Minecraft worlds (Bedrock edition or Java) and view them in 3D in your browser. | Active | Bedrock Edition 1.17.0Java Edition 1.17.0 | No | Java, Unity3D | Smart BI Serv | ||
Minecraft AutoMap |
Displays a highly customizable live-updated map of your surroundings, including nearby creatures and players. Works in Singleplayer and Multiplayer. The map runs in a separate window from Minecraft so it can be sized and positioned, fullscreened, or placed on top of Minecraft like a minimap. Requires Risugami’s ModLoader, .NET 4.0, and XNA 4.0. | Inactive | Java Edition 1.7.1 | Yes, MS-PL | C# | bp2008, Ceii | ||
Minecraft X-Ray |
3D map viewer that highlights minerals. Loads Minecraft levels as far back as Alpha, all the way through the current Anvil format. Supports user-supplied custom blocks for mod support. | Inactive | Java Edition 1.5.1 | Yes, BSD | Java | plusminus, xolotl | ||
minecraft-dungeons.com |
Web-based, written in CoffeeScript, uses Three.js. By default shows locations of dungeons and diamonds. Can load .mca files directly from a CORS-enabled web server. Alpha. The website now redirects to the Minecraft Dungeons site. | Inactive | Java Edition 1.3.2 | Yes, MIT | CoffeeScript | ithkuil | ||
Mineways |
Mineways is meant more for exporting data into Blender and other digital content creation apps, but is also useful for mapping. It includes the ability to peel away terrain and look below. Similar to Minutor, which it is branched from. | (works on Linux/Mac with Wine) | Active | Java Edition 1.18 | Yes, BSD | C, C++ | Eric Haines | |
Minutor |
GUI, interactive, shows top-down view of your map with a depth slider to reveal caves. Offers to show mobs, items and other entities, visualize light levels, and where hostile mobs may spawn. | Active | Java Edition 1.18 | Yes, BSD | C/ObjC/C++ | mrkite77 |
Map Editors[]
Map editors alter an existing level’s terrain or other properties, such as player position and time of day. Some of them also let you edit your inventory and generate terrain.
Name | Description | Platforms | Link | Status | Latest Compatible Release | Source available | Programming language | Author |
---|---|---|---|---|---|---|---|---|
BirdCraft |
Converts 1-256 image files into a schematic file 1-256 in height. Similar to SpriteCraft (from which BirdCraft gets inspiration), but with more features and more precise color-to-block assignment abilities. | Inactive | Java Edition 1.8 | No | VB | RapierMother | ||
buildawall |
Buildawall puts a wall around your existing world, creating a psychological and in-game division between old and new. This makes transitions between chunks generated by two different versions of minecraft much more obvious. | Inactive | Java Edition 1.2.5 | Yes | Python | Mike Verdone | ||
CraftMaster |
CraftMaster is a companion app for Minecraft PC Edition that allows you to download and import Schematics and 3D models into your Minecraft worlds, export and share your Minecraft creations on Sketchfab, Facebook and Twitter, and manage/navigate your worlds more efficiently. | Inactive | Java Edition 1.11.2 | No | C++ | CraftMaster Software, Inc. | ||
Creative Mode Plus |
Top-down builder for constructing buildings and dungeons quickly and easily for Minecraft maps. | Inactive | Java Edition 1.4.7 | Yes | C# | MyPace (Caleb Waggoner) | ||
Creeperchest |
General-purpose Minecraft editor. Version 0.0.8 supports a bunch of non-interactive world modifications, editing of multiplayer user profiles and 2D/3D rendering of the world blocks. The plugins containing all the business logic can be reprogrammed right out of the box. | Inactive | Java Edition 1.7.9 | Partial (all plugin code) | C++, homebrew stuff for plugins | Shrinker | ||
MCA selector |
Loads worlds very fast. Can be used to select (filter), edit, delete, export or import chunks. Can also «import selected chunks» and point to a older/newer version of the same world. | active | Java Edition Beta 1.3 through 1.17, and snapshots | Yes | java | Querz | ||
MCEdit |
The first 3D editor. Created to import older levels into the new Alpha levels. Fly around in 3D and select blocks, then copy or export them. Import blocks from schematics or from entire Classic levels. Resize a level by creating or deleting chunks. | Inactive | Java Edition 1.11 (stable)Java Edition 1.8 (unstable) | Python | Currently and formerly codewarrior (David Vierra), was briefly taken over by TKtech during Codewarrior’s sabbatical. | |||
MCEdit-Unified |
This is an unofficial fork of the original MCEdit by codewarrior, but with a focus on 1.8+ compatability and optimization. | Inactive | Java Edition 1.12 (stable) Pocket Edition v0.12.2 alpha (unstable) | Python | Khroki, Ezefe, Trazlander, Podshot, Rubisk, Naor, and many other MCEdit community members | |||
Minecraft Land Generator |
Expands a Standard (or modded level with server-mods) to any size specified. Useful for Pre-generating terrain for mappers, or reducing server load. | Inactive | Java Edition 1.15.2 | Yes, Public Domain | Java | Morlok8k, Corrodias | ||
Amulet Editor |
Currently under heavy development. | In early development | Java Edition 1.12+ Bedrock 1.7+ | Yes | Python | Podshot, naor2013, gentlegiantJGC, BluCode | ||
Euclid Editor |
Currently under development | In development | Java Edition 1.8+ | No | Java | SWinxy, MCContent |
Map Viewers[]
Map viewers are read-only and have an interactive interface.
Name | Description | Platforms | Link | Status | Latest Compatible Release | Source available | Programming language | Author |
---|---|---|---|---|---|---|---|---|
Avoyd |
Avoyd is a voxel editor, viewer and renderer with the ability to load the largest Minecraft maps and display and explore them in their entirety. World size can go up to 260k x 260k x 260k voxels. Light and atmosphere can be modified. Cameras: first person and arcball cameras, teleport and save multiple camera positions. Imports Minecraft Maps, .vox files and multi-models from MagicaVoxel. Exports to .obj (Blender 3D). High quality Renders with CPU path tracing and denoising. | Active | Java Edition 1.17 | No | C++ | enkisoftware | ||
Bedrock Viz |
Bedrock Viz is a fork of MCPE Viz to fix bugs and add new features. It uses Bedrock Edition world files, creating overview images from the world files, reporting many details of the world. | Active | Bedrock 1.17.10 | Yes, GPL | C | Jasper Wan | ||
Blocktopograph |
Free top-down world viewer for Minecraft Pocket Edition (MCPE), includes NBT editor as well. Still in «Beta», stable but not feature complete. Current features: Map-types: overworld, cave, heightmap, biome, grass color, X-Ray and block-light. With markers and coordinates. Local player can be teleported. | Inactive | Pocket Edition 1.0 | No | Java | ProtoLambda | ||
Dynmap |
A Google Maps like interface on Minecraft, accessible through a web browser. Compatible with Bukkit and Forge, and has an API to render of custom elements. | Active | Java Edition 1.8.9 — Java Edition 1.16.5 | Yes, BSD | Java/HTML/CSS | mikeprimm | ||
Eihort |
Optimized 3D map viewer with an extremely long view distance. Perfect for taking screenshots of your massive builds, or just exploring the world. Includes smooth lighting, biome coloring and customizable block types. | Inactive | Java Edition 1.12.2Most blocks of 1.12 are supported | Yes, BSD | C++ | Lloigor, exp, rebio, erich666 | ||
MCPE Viz |
MCPE Viz is a tool that parses Minecraft Pocket Edition (MCPE) world files. It creates overview images from the world files, and reports lots of details on your world. | Inactive | Bedrock 1.10 | Yes, GPL | C | Plethora777 | ||
MCPEWorldViewer |
Does not have a user interface and is currently under extreme development. Allows you to open minecraft pocket edition worlds and view them in 3D on your computer. | Inactive | Pocket Edition v0.6.1 alpha | Not yet | Java | jocopa3 | ||
Mine View |
Allows you to open Minecraft worlds (Bedrock edition or Java) and view them in 3D in your browser. | Active | Bedrock Edition 1.16.0Java Edition 1.16.0 | No | Java, Unity3D | Smart BI Serv | ||
Minecraft AutoMap |
Displays a highly customizable live-updated map of your surroundings, including nearby creatures and players. Works in Singleplayer and Multiplayer. The map runs in a separate window from Minecraft so it can be sized and positioned, fullscreened, or placed on top of Minecraft like a minimap. Requires Risugami’s ModLoader, .NET 4.0, and XNA 4.0. | Inactive | Java Edition 1.7.1 | Yes, MS-PL | C# | bp2008, Ceii | ||
Minecraft X-Ray |
3D map viewer that highlights minerals. Loads Minecraft levels as far back as Alpha, all the way through the current Anvil format. Supports user-supplied custom blocks for mod support. | Inactive | Java Edition 1.5.1 | Yes, BSD | Java | plusminus, xolotl | ||
minecraft-dungeons.com |
Web-based, written in CoffeeScript, uses Three.js. By default shows locations of dungeons and diamonds. Can load .mca files directly from a CORS-enabled web server. Alpha. The website now redirects to the Minecraft Dungeons site. | Inactive | Java Edition 1.3.2 | Yes, MIT | CoffeeScript | ithkuil | ||
Mineways |
Mineways is meant more for exporting data into Blender and other digital content creation apps, but is also useful for mapping. It includes the ability to peel away terrain and look below. Similar to Minutor, which it is branched from. Listed here because it is actively being maintained, while the official version of Minutor has died off. | (works on Linux/Mac with Wine) | Active | Java Edition 1.18 | Yes, BSD | C, C++ | Eric Haines | |
Minutor |
GUI, interactive, shows top-down view of your map with a depth slider to reveal caves. Offers to show mobs, items and other entities, visualise light levels, and where hostile mobs may spawn. | Inactive | Java Edition 1.13 | Yes, BSD | C/ObjC/C++ | mrkite77 |
Requirements
Seed
For technical reasons, you need to know the seed of your world to use Seed Map, unless, of course, you want to find a seed for a new world. If you’re playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights. Otherwise, however, you’re dependent on the server owner, who started the world and has access to the savegame and config files.
Browser
This app uses some relatively new web technologies. As a result, some features may be disabled for older browsers. I recommend using the latest version of a major browser such as Chrome, Firefox, Edge or Safari.
Limitations
Some features are not 100% accurate, i.e., locations can be wrong or missing. These include:
- Dungeons
- End Cities on Bedrock Edition
- World Spawn Positions
Various other structures such as villages and igloos can sometimes fail to generate in-game as well.
Let me know in the comments if you find any wrong or missing locations. Please make sure that:
- you entered the seed and coordinates correctly
- you selected the correct edition and version (the one used to generate the region you look at)
- you don’t use any mods that affect the world generation
- (for slime chunks) you waited long enough, since they have a very low spawn rate even in slime chunks
Map Editors[]
Map editors alter an existing level’s terrain or other properties, such as player position and time of day. Some of them also let you edit your inventory and generate terrain.
Name | Description | Platforms | Link | Status | Latest Compatible Release | Source available | Programming language | Author |
---|---|---|---|---|---|---|---|---|
BirdCraft |
Converts 1-256 image files into a schematic file 1-256 in height. Similar to SpriteCraft (from which BirdCraft gets inspiration), but with more features and more precise color-to-block assignment abilities. | Inactive | Java Edition 1.8 | No | VB | RapierMother | ||
buildawall |
Buildawall puts a wall around your existing world, creating a psychological and in-game division between old and new. This makes transitions between chunks generated by two different versions of minecraft much more obvious. | Inactive | Java Edition 1.2.5 | Yes | Python | Mike Verdone | ||
CraftMaster |
CraftMaster is a companion app for Minecraft PC Edition that allows you to download and import Schematics and 3D models into your Minecraft worlds, export and share your Minecraft creations on Sketchfab, Facebook and Twitter, and manage/navigate your worlds more efficiently. | Inactive | Java Edition 1.11.2 | No | C++ | CraftMaster Software, Inc. | ||
Creative Mode Plus |
Top-down builder for constructing buildings and dungeons quickly and easily for Minecraft maps. | Inactive | Java Edition 1.4.7 | Yes | C# | MyPace (Caleb Waggoner) | ||
Creeperchest |
General-purpose Minecraft editor. Version 0.0.8 supports a bunch of non-interactive world modifications, editing of multiplayer user profiles and 2D/3D rendering of the world blocks. The plugins containing all the business logic can be reprogrammed right out of the box. | Inactive | Java Edition 1.7.9 | Partial (all plugin code) | C++, homebrew stuff for plugins | Shrinker | ||
MCA selector |
Loads worlds very fast. Can be used to select (filter), edit, delete, export or import chunks. Can also «import selected chunks» and point to a older/newer version of the same world. | active | Java Edition Beta 1.3 through 1.17, and snapshots | Yes | java | Querz | ||
MCEdit |
The first 3D editor. Created to import older levels into the new Alpha levels. Fly around in 3D and select blocks, then copy or export them. Import blocks from schematics or from entire Classic levels. Resize a level by creating or deleting chunks. | Inactive | Java Edition 1.11 (stable)Java Edition 1.8 (unstable) | Python | Currently and formerly codewarrior (David Vierra), was briefly taken over by TKtech during Codewarrior’s sabbatical. | |||
MCEdit-Unified |
This is an unofficial fork of the original MCEdit by codewarrior, but with a focus on 1.8+ compatability and optimization. | Inactive | Java Edition 1.12 (stable) Pocket Edition v0.12.2 alpha (unstable) | Python | Khroki, Ezefe, Trazlander, Podshot, Rubisk, Naor, and many other MCEdit community members | |||
Minecraft Land Generator |
Expands a Standard (or modded level with server-mods) to any size specified. Useful for Pre-generating terrain for mappers, or reducing server load. | Inactive | Java Edition 1.15.2 | Yes, Public Domain | Java | Morlok8k, Corrodias | ||
Amulet Editor |
Currently under heavy development. | In early development | Java Edition 1.12+ Bedrock 1.7+ | Yes | Python | Podshot, naor2013, gentlegiantJGC, BluCode | ||
Euclid Editor |
Currently under development | In development | Java Edition 1.8+ | No | Java | SWinxy, MCContent |
Data values[]
ID
Java Edition:
Name | Resource location | Form | Translation key |
---|---|---|---|
Empty Map | Item | ||
Map | Item |
Bedrock Edition:
Name | Resource location | Alias ID (BE) | Numeric ID | Form | Translation key |
---|---|---|---|---|---|
Empty Map | Item | ||||
Map | Item |
Metadata
See also: Bedrock Edition data values
In Bedrock Edition, maps use the following data values:
Empty map:
DV | Description | |
---|---|---|
Empty Map | ||
2 | Empty Locator Map |
Filled map:
DV | Description | |
---|---|---|
Map | ||
3 | Ocean Explorer Map | |
4 | Woodland Explorer Map | |
5 | Treasure Map |
Item data
Java Edition:
Main article: Player.dat format
-
- map: The map number.
- map_scale_direction: Only internally used when scaling a map, after that directly removed: The amount to increase the current map scale by when crafting. Always 1.
- map_to_lock: 1 or 0 (true/false) — true if the map should be locked after being taken out of the cartography table. Only internally used when locking a map, after that directly removed.
-
Decorations: A list of optional icons to display on the map. Decorations that are removed or modified do not update until the world is reloaded.
-
An individual decoration.
- id: An arbitrary unique string identifying the decoration.
- type: The ID of the to display.
- x: The world X position of the decoration.
- z: The world Z position of the decoration.
- rot: The rotation of the symbol, ranging from 0.0 to 360.0, measured clockwise. A rotation of 0 displays the icon upside-down compared to its appearance in the icon texture.
-
An individual decoration.
-
display: The display
MapColor: The color of the markings on the item’s texture.
tag.
Bedrock Edition:
- See Bedrock Edition level format/Item format.
Map icons
See also: Player.dat format, Map item format and map_icons.png
Note: map icons are 8×8 in Java Edition, but 16×16 in Bedrock Edition. As such, there are minor misalignment issues in Java Edition:
Map icons texture in Java Edition
Map icons texture in Bedrock Edition
Java ID | Bedrock ID | Text ID | Appearance | Purpose | Shown in item frames? |
---|---|---|---|---|---|
White marker | Players (on map) | No | |||
1 | 1 | Green marker | Item frames[verify] | Yes | |
2 | Red marker | Position converted to overworld when opening overworld map in Nether[Bedrock Edition only] | No | ||
3 | Blue marker | Other players | No | ||
4 | White X | Unused | Yes | ||
5 | 5 | Red triangle | Unused | Yes | |
6 | 6 | Large white dot | Players off map, nearby[Java Edition only] | No | |
7 | 13 | Small white dot | Players off map, far away[Java Edition only] | No | |
8 | 14 | Woodland mansion | Woodland mansion | Yes | |
9 | 15 | Ocean monument | Ocean monument | Yes | |
10 — 25 | Banners in all 16 wool colors[Java Edition only] | Banner markers | Yes | ||
26 | 4 | Red X | Buried treasure | Yes | |
8 | Magenta marker | Position converted to overworld when opening overworld map in End[Bedrock Edition only] | No | ||
9 | Orange marker[more information needed] | Other players | Yes | ||
10 | Yellow marker | Other players | No | ||
11 | Cyan marker | Other players | No | ||
— | 12 | Green Triangle | Other structure such as stronghold, fortress, endcity, etc. when used as explorer map destination[Bedrock Edition only] | Yes |
It should be noted that even if the player used a NBT editor to add an additional icon on the map, Minecraft shows only the first one listed when the player loads up their world.