Terrarium core

Behavior[]

The Primordials begin the encounter stopped in place as they spawn in before beginning their attack on the player. They each take turns assaulting the player with their own variety of attacks, requiring the player to adapt to the Primordial that is currently out; the Primordials not currently active will be intangible and unable to harm the player. Their order of attack is consistent and only differs if one of the Primordials has been defeated during the fight.

Their order of attack is: Slag Fury, the First Flame, Aquaius, the Endless Tide, then finally Omnicide, the Life Defiler before looping back to Slag Fury. Right before the active Primordial switches out, the inactive Primordials will let off respectively colored particles as a warning.

Slag Fury, the First Flame

Slag Fury, the First Flame is the fire-based spirit of the Primordials. At every 33% life lost, Slag Fury will enter a new phase. It attacks in the following manner:

  • In phase 1, Slag Fury will shoot flame bolts and periodically larger flame pulses at the player.
  • In phase 2, Slag Fury will continue to shoot flame bolts at an increased rate and periodically unleash a (3-5-3) spread of flame pulses.
  • In phase 3, Slag Fury will start to rapidly fire a triple-spread of flame pulses instead of flame bolts, and will periodically charge up to unleash a ring of 15 homing fireballs.

Aquaius, the Endless Tide

Aquaius, the Endless Tide is the water-based spirit of the Primordials. At every 25% life lost, Aquaius will enter a new phase. It attacks in the following manner:

  • In phase 1, Aquaius repeatedly fires a triple-spread of water bolts at the player with increasing intensity.
  • In phase 2, Aquaius will continue to fire water bolts, and periodically stops to summon 6 Aquaius Bubbles to chase after the player. The Bubbles will explode on death and leave behind short-lived hazards.
  • In phase 3, Aquaius will start firing 4 water bolts at once, and stops summoning Aquaius Bubbles. It will periodically pause to summon 6 pairs of horizontally-moving typhoons to close in on the player, telegraphed by small blue beams.
  • In phase 4, Aquaius will fire 5 water bolts at once. When it pauses, it will summon Aquaius Bubbles and fire typhoons at the same time.

Summons

Image Name Condition
Aquaius Bubble Periodically in phase 2 and 4.

Omnicide, the Life Defiler

Omnicide, the Life Defiler is the death-based spirit of the Primordials. At every 33% life lost, Omnicide will enter a new phase. It attacks in the following manner:

  • As long as Omnicide is active, all nearby players are permanently inflicted with Moon Bite. This wears off once Omnicide switches out with one of its cohorts.
  • In phase 1, Omnicide will repeatedly charge at the player, attempting to slam into them. Its speed will constantly increase if it keeps moving in one direction, resetting when changing direction.
  • In phase 2, Omnicide will increase the speed and rate of its dashes as well as periodically pausing to summon a rain of green blasts above the player’s position, telegraphed by green beams.
  • In phase 3, Omnicide will further intensify its dashes, while adding a semi-circle of laughing death projectiles to its rain attack. These will circle the player before abruptly stagnating in midair (telegraphed by them flashing red a short time beforehand), dealing massive damage on contact. The ring will rotate in a different direction each time Omnicide summons it.

Magic Weapons[]

Wands

Pre-Hardmode Wands

  • Ice Cube
  • Opal Staff
  • Onyx Staff
  • Enchanted Staff
  • Thorium Staff
  • Eighth Plague Staff
  • Magick Staff
  • Dark Wave
  • Vessel Buster
  • Shadowflame Staff
  • Obsidian Staff
  • Jelly Pond Wand
  • Geyser Staff
  • Vampire Scepter
  • Jungle’s Wrath
  • Blooming Staff
  • Eel-rod
  • High Tide
  • Inferno Staff
  • Spine Breaker
  • Gorgon-Gaze Staff
  • Light’s Lament
  • Bloodboil
  • Energy Projector
  • Champion’s Bomber Staff
  • Particle Whip

Hardmode Wands

  • Night Staff
  • Cobalt Staff
  • Palladium Staff
  • Vile Spitter
  • Frost Plague Staff
  • Prism Staff
  • Borean Fang Staff
  • Mythril Staff
  • Orichalcum Staff
  • Sea Foam Scepter
  • Dutchman’s Avarice
  • Blood Clot Staff
  • Heaven’s Gate
  • Pyroclast Staff
  • Lodestone Staff
  • Valadium Staff
  • Adamantite Staff
  • Titanium Staff
  • Hallowed Staff
  • Static Prod
  • Twin’s Ire
  • Plasma Staff
  • True Light’s Lament
  • True Bloodboil
  • True Hallowed Staff
  • Wither Staff
  • Chlorophyte Staff
  • Terra Staff
  • Demon Blood Staff
  • Berserker Staff
  • Harbinger Surge Wand
  • Dark Grip
  • Lightning Staff
  • Erupting Flare
  • The Black Staff
  • Charon’s Beacon
  • Old God’s Grasp
  • Ancient Flame
  • Ancient Frost
  • Ancient Spark
  • Terrarium Sage Staff
  • Cat’s Eye Great Staff
  • Northern Light

Magic Guns

Pre-Hardmode Magic Guns

Hardmode Magic Guns

  • Crystal Phaser
  • Blackhole Cannon
  • Bass Booster
  • God Killer
  • Dread Blaster
  • P.L.G. 8999
  • Super Plasma Cannon

Spell Tomes

Pre-Hardmode Spell Tomes

  • Flurry
  • Wind Gust
  • Grave Buster
  • Dark Tome

Hardmode Spell Tomes

  • Dragon’s Breath
  • Stalagmite
  • Cyclone
  • Dark Flame
  • Razorlash
  • Spores
  • Time Gate
  • Nuclear Fury
  • Almanac of Agony

Other

Pre-Hardmode Other

  • Siphon
  • Ignite
  • Dissolve
  • Poison
  • Freeze
  • Confuse
  • Charm
  • Pierce
  • Petrify
  • Magic Conch
  • Phantom Camera
  • Thor’s Hammer — Magic

Hardmode Other

  • Hydromancer’s Catalyst
  • Devil Dagger
  • Dynasty War Fan
  • Geomancer’s Brush
  • Kinetic Knife
  • Wondrous Wand
  • Snow White
  • Harbinger Blade
  • Harbinger Spear
  • Harbinger Bow
  • Spectral Blade
  • Legacy
  • Ancient Light
  • Teleologic Imposition
  • Devil’s Claw

Weapons[]

Minions

Item Minion Damage Slots Acquired / Made From
Pre-Hardmode
Seahorse Wand Seahorse 8 1 Crafted: 8 ( @ / )
Living Wood Acorn Battle Sprout 10 Crafted: + 10 + 10 ( @ )
Storm-Hatchling Staff Hatchling 11 1 Dropped by The Grand Thunder Bird (25% or 1/4 chance)
Rosy Slime Staff Rosy Slime 12 1 Bought from Tracker
Butterfly Staff Butterflies 12 1 Crafted: 8 ( / ) + ( @ / )
Meteor Head Staff Meteor Head 15 1 Crafted: 20 ( @ / )
Yarn Ball Baby Kitten 16 1 Bought from Merchant
Enchanted Barrier Wand Enchanted Barrier 17 1 Crafted: 8 ( / ) + + 15 ( @ / )
Prehistoric Amber Staff T-Rex & Pteros 18 1 Crafted: 12 + 2 ( @ / )
Viscount’s Cane Blood Drinker 18 2 Dropped by Viscount (14.29% or 1/7 chance)
Taboo Wand Dark Riser 20 2 Obtained from Treasure Bag (Dark Mage) (33.33% or 1/3 chance)
Mantis Cane Praying Mantis 24 1 Bought from Witch Doctor
Hardmode
Ice Fairy Staff Icy Fairy 22 1 Dropped by Blizzard Bat + Snow Elemental (5% or 1/20 chance)
Lady’s Light Sparkly Sparkle 22 1 Crafted: 25 + 8 + 4 + 2 ( @ / )
Steamgunner Controller Steamgunner Drone 22 2 Bought from Steampunker
Astral Barrier Wand Astral Barrier 24 1 Crafted: + 15 + 8 ( @ / )
Mushymen Staff Mushman 25 1 Dropped by Mycelium Mimic (25% or 1/4 chance)
The Black Cane Lee’s Weapons 25 1 Bought from Tracker
Blood Feaster Staff Blood Zombie Minion 26 1 Dropped by Blood Zombie + Drippler in Hardmode (5% or 1/20 chance)
Draconic Magma Staff Dragon Melter 26 1 Crafted: 6 + 25 + 7 ( @ / )
Crimson Hound Staff Crimson Hound 27 1 Crafted: + 10 + 6 ( @ / )
Corruptling Staff Corruptling 28 1 Crafted: + 10 + 6 ( @ / )
Master’s Libram Spell Tome 30 1 Crafted: + 10 ( / ) + 12 + + 10 + ( @ / )
Hail Bomber Hail Bomber 32 1 Dropped by Frost Legion enemies (2.5% or 1/40 chance)
Blob-horn Coral Staff Blobfish 36 1 Crafted: 8 + 10 ( @ / )
Valkyrie Blade Valkyrie Blade 42 2 Crafted: 14 + 6 + 6 + 6 + 6 + 6 ( @ / )
Beholder Staff Mini Beholder 44 2 Obtained from Treasure Bag (Coznix, The Fallen Beholder) (100%)
Eye of Odin Eye of Odin Minion 52 1 Crafted: 14 + 5 + 2 + 2 ( @ / )
Corrodling Staff Corrodling 56 1 Dropped by Dungeon Slime after Plantera has been defeated (50% or 1/2 chance)
Terrarium Enigma Staff Enigma 60 1 Crafted: 9 ( @ )
Bloody Pagan Staff Malicious Face 72 2 Crafted: 20 + 20 + ( @ / )
Nebula’s Reflection Nebula Wielder 125 2 Crafted: 10 + 12 + 10 ( @ )
Ember Staff Molten Ember 250 2 Crafted: 3 ( @ )

Sentries

Item Sentry Damage Acquired / Made From
Pre-Hardmode
Antlion Staff Antlion Spitter 14 Crafted: 4 + 20 ( @ )
Bleeding Heart Staff Bleeding Heart 14 Crafted: 12 + 8 ( @ / )
Creeping Vine Staff Creeping Vine 15 Crafted: 12 + 4 + 2 ( @ / )
Devourer Staff Devourer Sentry 16 Crafted: 12 + 8 ( @ / )
Spittin’ Fish Spittin’ Fish 18 Fishing in the Ocean
Nano Clam Cane Baby Giga Clam 20 Dropped by Giga Clam (1% or 1/100 chance)
Weed Eater Corpse Weed 22 Dropped by Corpse Bloom
Infernal Animator Molten Protector 22 Crafted: 15 ( @ / )
Boulder Probe Staff Granite Boulder Probe 22 Dropped by Granite Energy Storm (25% or 1/4 chance)
Strange Skull Gaster Blaster 28 Crafted: + 5 + 45 ( @ / )
Totem Caller Totem 30 Bought from Tracker
Distress Caller U.F.O Turret 32 Dropped by The Star Scouter (16.67% or 1/6 chance)
Strongest Link Spinning Spike Ball 34 Found in Dungeon Gold Chest / Golden Lock Box
Hardmode
Fungal Cane Mushroom Cap 28 Crafted: 12 ( @ / )
Void Lance Void Lance Portal 40 Crafted: + 5 + 65 ( / ) ( @ / )
The Incubator The Incubator 42 Dropped by Abyssion, The Forgotten One (16.67% or 1/6 chance)
Rude Wand Delta Totem 48 Crafted: 18 + 10 + 6 ( @ / )
Mortar Staff Mortar Turret 54 Dropped by Molten Mortar (5% or 1/20 chance)
Aeon Staff Valefor 55 Bought from Spiritualist
Volt Module Electrometer Generator 74 Dropped by Martian Engineer (5% or 1/20 chance)
Promethean Staff Slag Fury Echo 100 Crafted: 3 ( @ )

Other weapons that do summon damage

Item Damage Acquired / Made From
Rod of Flocking 18 Crafted: 8 ( @ )
Stellar Rod 40 Crafted: 20 + 10 + 5 + 5 ( @ / )
Stellar System 50 Crafted: 20 + 2 + 2 ( @ / )
Phantom Wand 48 Dropped by The Lich (14.29% or 1/7 chance)
Shadow Orb Staff 90 Crafted: 8 + 6 + 10 + 10 ( @ )

Bosses[]

Aquaius, the Endless TideHardmode exclusive

Statistics

Type Boss
AI Type Aquaius, the Endless Tide AI
Damage 60 / 120
Max Life 155,000 / 185,000
Defense 60 / 80
KB Resist 100%
Inflicts debuff Broken Armor100% chance
Debuff duration 10 seconds (Aqua Bomb)
Debuff tooltip Defense is cut in half
Immune to All debuffs

Omnicide, the Life DefilerHardmode exclusive

Statistics

Type Boss
AI Type Omnicide, the Life Defiler AI
Damage 100 / 200
Max Life 155,000 / 185,000
Defense 80
KB Resist 100%
Inflicts debuff Moon Bite100% chance
Debuff duration 10 seconds (projectiles)Infinite (active)
Debuff tooltip You are unable to absorb healing effects
Immune to All debuffs

Slag Fury, the First FlameHardmode exclusive

Statistics

Type Boss
AI Type Slag Fury, the First Flame AI
Damage 60 / 120
Max Life 155,000 / 185,000
Defense 60 / 80
KB Resist 100%
Inflicts debuff On Fire!100% chance
Debuff duration 2 seconds
Debuff tooltip Slowly losing life
Immune to All debuffs

History[]

  • 1.6.3.13: Introduced Subspace Wings.
  • 1.6.3.0:

    • Introduced White Dwarf Thrusters.
    • Rebalanced all wings.
  • 1.6.1.0: Renamed «Balladeer’s Turbo Tuba» to «Shooting Star Turbo Tuba».
  • 1.5.1.0: Changed Balladeer’s Turbo Tuba and Celestial Carrier flight mechanics.
  • 1.5.0.0: Flight Wings are now the set bonus of the Flight armor set, effectively removing the accessory from the game.
  • 1.4.3.8: Introduced Celestial Carrier and Balladeer’s Turbo Tuba.
  • 1.4.3.1: Updated Champion’s and Titan Wings sprites.
  • 1.4.3.0: Updated Flight Wings sprites.
  • 1.4.0.0:

    • Introduced Drider’s Grace.
    • Terrarium Wings are now crafted at Ancient Manipulator.
  • 1.3.0.0:

    • Introduced Champion’s Wings.
    • Flight Wings recipe changed.
  • 1.2.13.5: Introduced Phonic Wings.
  • 1.2.5.3: Introduced Flight Wings.
  • 1.2.2.0: Introduced several wings:

    • Titan Wings
    • Harbinger Wings
    • Terrarium Wings
  • 1.2.0.0: Introduced several wings:

    • Dread Wings
    • Demon Blood Wings
    • Flesh Wings
    • Dragon Wings

Trivia[]

  • A number of the contracts are references to various media:
    • «Arc of the Lost Raider» is a reference to the film Indiana Jones and the Raiders of the Lost Ark.
    • The icon for «Ice Breaker» is a reference to Bigfoot from the Patterson–Gimlin film hoax.
    • «Not So Itsy Bitsy» refers to the nursery rhyme «Itsy Bitsy Spider».
    • «Drunken Sailor’s Query» is a reference to the sea shanty «Drunken Sailor».
    • «Gonna Need a Bigger Lamp», along with the contract icon, are references to the «Moth Lamp» meme.
    • «Destroy All Monsters» is named after the 1968 kaiju film of the same name.
  • The name «Guts» is a reference to the main protagonist of the same name from the Berserk manga series.

History[]

  • 1.6.5.3: Introduced Bookshelf Wall, Potion Shelf Wall, Cut Sandstone Block Wall, and Cut Sandstone Block Slab Wall.
  • 1.6.5.0: Introduced Living Mahogany Wall.
  • 1.6.4.0: Introduced Evergreen Wall and Gingerbread Wall.
  • 1.6.3.13: Introduced Bloodstained Wall, Cut Stone Block Wall, and Cut Stone Block Slab Wall.
  • 1.6.3.8: Introduced Cursed Wall, Naga Wall, Shady Wall, Black Stained Glass, Cyan Stained Glass, and Pink Stained Glass.
  • 1.6.2.1: Removed Magma Factory-Block Wall.
  • 1.6.2.1: Introduced Ornate Wall and Scarlet Wall.
  • 1.6.2.0: Introduced Plate Wall, Illumite Brick Wall, and Permafrost Wall.
  • 1.6.1.4: Introduced Sugar Cookie Wall.
  • 1.6.0.0: Introduced Onyx Gemspark Wall, Offline Onyx Gemspark Wall, Opal Gemspark Wall, Offline Opal Gemspark Wall, Pearl Gemspark Wall, Offline Pearl Gemspark Wall, Thorium Brick Wall, and Yew-Wood Fence.
  • 1.4.3.7: Introduced Magma Factory-Block Walls, Lodestone Slab Walls, and Valadium Plating Walls.
  • 1.4.0.4: Introduced Medicite Brick Walls and Checkered Brick Walls.
  • 1.4.0.0: Introduced Depth’s Walls and Yew-Wood Walls.
  • 1.2.13.5: Introduced Aquaite Scale Walls.
  • 1.2.12.1: Introduced Refined Marine Walls.
  • 1.2.0.0: Introduced Thorium Block Walls.

Crafted Walls[]

Wall Appearance Recipe Crafting Station Notes
Bookshelf Wall (4) Bookshelf Block Work Bench
Potion Shelf Wall (4) Potion Shelf Block Work Bench
Cut Stone Block Wall (4) Cut Stone Block Work Bench
Cut Stone Block Slab Wall (4) Cut Stone Block Slab Work Bench
Cut Sandstone Block Wall (4) Cut Sandstone Block Work Bench
Cut Sandstone Block Slab Wall (4) Cut Sandstone Block Slab Work Bench
Living Mahogany Wall (4) Rich Mahogany Living Loom
Medicite Brick Wall (4) Medicite Brick Work Bench
Bloodstained Wall (4) Bloodstained Block Work Bench
Thorium Block Wall (4) Thorium Block Work Bench
Thorium Brick Wall (4) Thorium Brick Work Bench
Scarlet Wall (4) Scarlet Block Work Bench
Yew Wood Wall (4) Yew Wood Work Bench
Yew Wood Fence (4) Yew Wood Work Bench
Refined Marine Wall (4) Refined Marine Block Work Bench
Aquaite Scale Wall (4) Aquaite Scale Block Work Bench
Depth’s Wall (200) Aquaite Bar + Marine Rock ×25 Work Bench Can also be found naturally within the Aquatic Depths biome.
Checkered Brick Wall (4) Checkered Brick Work Bench
Lodestone Slab Wall (4) Lodestone Slab Work Bench
Valadium Plating Wall (4) Valadium Plating Work Bench
Plate Wall (4) Plate Slab Work Bench
Cursed Wall (4) Cursed Block Work Bench
Naga Wall (4) Naga Block Work Bench
Shady Wall (4) Shady Block Work Bench
Illumite Brick Wall (4) Illumite Brick Work Bench
Ornate Wall (4) Ornate Block Work Bench
Permafrost Wall (4) Permafrost Work Bench
Evergreen Wall (4) Evergreen Block Work Bench
Sugar Cookie Block Wall (4) Sugar Cookie Block Work Bench
Gingerbread Wall (4) Gingerbread Block Work Bench
Black Stained Glass (20) Glass Wall ×20 + Onyx Work Bench
Cyan Stained Glass (20) Glass Wall ×20 + Pearl Work Bench
Pink Stained Glass (20) Glass Wall ×20 + Opal Work Bench
Onyx Gemspark Wall (4) Onyx Gemspark Block Work Bench
Offline Onyx Gemspark Wall (4) Onyx Gemspark Block Work Bench
Opal Gemspark Wall (4) Opal Gemspark Block Work Bench
Offline Opal Gemspark Wall (4) Opal Gemspark Block Work Bench
Pearl Gemspark Wall (4) Pearl Gemspark Block Work Bench
Offline Pearl Gemspark Wall (4) Pearl Gemspark Block Work Bench

Other Materials[]

These materials do not have a specific set of equipment, and are used to craft a variety of assorted items.

Pre-Hardmode

Material Availability Obtained from Amount
Arcane Dust Always available 1   @   after Eye of Cthulhu is defeated, before entering Hardmode 55-8
Cloth Always available 4   @   1
Blank Painting Always available 10 + 4   @   1
Band Always available 1 /   @   / 1
Talon Always available 1-2
Blood Always available 1
Depth Scales Always available 1-2
Marine Kelp Always available Grows naturally in Aquatic DepthsGrown using Extractinating 11-3 (Depth Chest)
Unholy Shards During Blood Moon All enemies during a Blood Moon 2-4
Purified Shards Blood Moon has occurred 2   @   1
Blank Technique Scroll The Grand Thunder Bird is defeated Sold by 1
Malignant Thread Eye of Cthulhu is defeated Sold by after finishing Casting a Shadow 1
Strange Alien Tech Shadow Orb / Crimson Heart is smashed 1

Hardmode

Material Availability Obtained from Amount
Benign Balloon Wall of Flesh is defeated Sold by 1
Void Heart Coznix, The Fallen Beholder is defeated Sold by 1
Broken Hero Fragment All 3 Mechanical Bosses are defeated 2-5
Concentrated Thorium Plantera is defeated 1 + 1   @   / 5
Dormant Hammer The Primordials is defeated 1

Examples[]

To preface, most examples will be listed like this:

Mod thoriumMod = ModLoader.GetMod("ThoriumMod");
if (thoriumMod != null)
{
    //Example here
}

These examples will show you how to handle the different ways a call returns values.

No return

The simplest calls are those that do not return anything of direct use, but they just change a stat.

thoriumMod.Call("BonusBardDamage", player, 0.5f); //Increase bard damage by 50%

«No return» calls actually do return a with value to indicate if the operation was successful, use it when you think you need it.

Simple return

Calls that return a value need to be handled properly to prevent crashes.

object result = thoriumMod.Call("GetHealBonus", player);
if (result is int healBonus)
{
   //healBonus now contains the player's healing bonus
   //The general pattern is: if (<return value of the call> is <return type of the call> <variable name of your choice>)
}

ValueTuple return

Some more complex calls have to return more than one value, realized through s.

object result = thoriumMod.Call("IsBardWeapon", item);
if (result is ValueTuple<bool, byte> tuple)
{
    //tuple.Item1 is bool, representing if the given item is a bard weapon or not
    //tuple.Item2 is byte, representing its specific weapon archetype
}

Pre-Hardmode Enemies[]

  • Ancient Archer
  • Ancient Charger
  • Ancient Phalanx
  • Army Ant
  • Baby Spider
  • Barracuda
  • Bat Outa’ Hell(Spawns from Flamekin Casters)
  • Big Bone
  • Biter
  • Bizarre Rock Formation
  • Bloom Stalker
  • Blowfish
  • Clot(Spawns from Living Hemorrhages)
  • Coolmera
  • Copper Coin Bag Mimic
  • Corpse Bloom(Mini-Boss)
  • Corpse Petal(Spawns from the Corpse Bloom)
  • Corpse Weed(Spawns from the Corpse Bloom)
  • Darksteel Knight
  • Earthen Bat
  • Earthen Golem
  • Festering Walker
  • Festering Sprinter(Spawns from Festering Walkers)
  • Flamekin Caster
  • Flying Bio-Mass
  • Frost Wurm
  • Frozen Face
  • Gelatinous Cube
  • Giga Clam
  • Gilded Bat
  • Gilded Slime
  • Gilded Slimeling(Spawns from Gilded Slimes)
  • Gilded Lycan
  • Globee
  • Granite Eradicator
  • Granite-Fused Slime
  • Granite Surger
  • Hag
  • Hammerhead
  • Hopping Spider
  • Illusionist(Mini-Boss)
  • Illusion Glass(Spawns from the Illusionist)
  • Illusionist’s Mirror(Spawns from the Illusionist)
  • Life Crystal Mimic
  • Living Hemorrhage
  • Man o’ War
  • Mahogany Ent
  • Moray
  • Mud Man
  • Nestling
  • Octopus
  • Raging Minotaur
  • Shambler
  • Silver Coin Bag Mimic
  • Sludge(Spawns from Gelatinous Cubes)
  • Sharp Tooth
  • Snow Ball
  • Snow Eater
  • Space Slime
  • Strange Bulb
  • The Innocent
  • U.F.O.
  • Unstable Energy Anomaly
  • Wind Elemental

Summoned[]

These are minions that are summoned using various .

 
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These are buffs that provide various bonuses to Minions.

 
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Mounts

These are Mounts that are summoned using their respective item which can be either used, or equipped in the Mount Slot and used with the R key.

 
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Pets

These are Pets that are summoned using their respective item which can be either used, or equipped in the Pet Slot.

 
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Light Pets

These are Light Pets that are summoned using their respective item which can be either used, or equipped in the Light Pet Slot.

 
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Crafting[]

Recipes

Result Ingredients Crafting Station

Torch (9)

Any Wood (3) By Hand
Smooth Coal

Black Torch (3)

Onyx
Torch (3)

Magenta Torch (3)

Opal
Torch (3)

Used in

Result Ingredients Crafting Station
Bloodstained Candelabra Bloodstained Block (5) Work Bench
Torch (3)
Bloodstained Candle Bloodstained Block (4)
Torch
Bloodstained Chandelier Bloodstained Block (4)
Torch (4)
Chain
Bloodstained Lamp Bloodstained Block (3)
Torch
Bloodstained Lantern Bloodstained Block (6)
Torch
Cursed Candelabra Cursed Block (5)
Torch (3)
Cursed Candle Cursed Block (4)
Torch
Cursed Chandelier Cursed Block (4)
Torch (4)
Chain
Cursed Lamp Cursed Block (3)
Torch
Cursed Lantern Cursed Block (6)
Torch
Cursed Candelabra Cursed Block (5)
Torch (3)
Cursed Candle Cursed Block (4)
Torch
Cursed Chandelier Cursed Block (4)
Torch (4)
Chain
Cursed Lamp Cursed Block (3)
Torch
Cursed Lantern Cursed Block (6)
Torch
Evergreen Candelabra Evergreen Block (5)
Torch (3)
Evergreen Candle Evergreen Block (4)
Torch
Evergreen Chandelier Evergreen Block (4)
Torch (4)
Chain
Evergreen Lamp Evergreen Block (3)
Torch
Evergreen Lantern Evergreen Block (6)
Torch
Gingerbread Candelabra Gingerbread Block (5)
Torch (3)
Gingerbread Candle Gingerbread Block (4)
Torch
Gingerbread Chandelier Gingerbread Block (4)
Torch (4)
Chain
Gingerbread Lamp Gingerbread Block (3)
Torch
Gingerbread Lantern Gingerbread Block (6)
Torch
Lodestone Candelabra Lodestone Slab (5)
Torch (3)
Lodestone Candle Lodestone Slab (4)
Torch
Lodestone Chandelier Lodestone Slab (4)
Torch (4)
Chain
Lodestone Lamp Lodestone Slab (3)
Torch
Lodestone Lantern Lodestone Slab (6)
Torch
Naga Candelabra Naga Block (5)
Torch (3)
Naga Candle Naga Block (4)
Torch
Naga Chandelier Naga Block (4)
Torch (4)
Chain
Naga Lamp Naga Block (3)
Torch
Naga Lantern Naga Block (6)
Torch
Ornate Candelabra Ornate Block (5)
Torch (3)
Ornate Candle Ornate Block (4)
Torch
Ornate Chandelier Ornate Block (4)
Torch (4)
Chain
Ornate Lamp Ornate Block (3)
Torch
Ornate Lantern Ornate Block (6)
Torch
Permafrost Candelabra Permafrost (5)
Torch (3)
Permafrost Candle Permafrost (4)
Torch
Permafrost Chandelier Permafrost (4)
Torch (4)
Chain
Permafrost Lamp Permafrost (3)
Torch
Permafrost Lantern Permafrost (6)
Torch
Plate Candelabra Plate Slab (5)
Torch (3)
Plate Candle Plate Slab (4)
Torch
Plate Chandelier Plate Slab (4)
Torch (4)
Chain
Plate Lamp Plate Slab (3)
Torch
Plate Lantern Plate Slab (6)
Torch
Scarlet Candelabra Scarlet Block (5)
Torch (3)
Scarlet Candle Scarlet Block (4)
Torch
Scarlet Chandelier Scarlet Block (4)
Torch (4)
Chain
Scarlet Lamp Scarlet Block (3)
Torch
Scarlet Lantern Scarlet Block (6)
Torch
Shady Candelabra Shady Block (5)
Torch (3)
Shady Candle Shady Block (4)
Torch
Shady Chandelier Shady Block (4)
Torch (4)
Chain
Shady Lamp Shady Block (3)
Torch
Shady Lantern Shady Block (6)
Torch
Thorium Candelabra Thorium Block (5)
Torch (3)
Thorium Candle Thorium Block (4)
Torch
Thorium Chandelier Thorium Block (4)
Torch (4)
Chain
Thorium Lamp Thorium Block (3)
Torch
Thorium Lantern Thorium Block (6)
Torch
Valadium Candelabra Valadium Plating (5)
Torch (3)
Valadium Candle Valadium Plating (4)
Torch
Valadium Chandelier Valadium Plating (4)
Torch (4)
Chain
Valadium Lamp Valadium Plating (3)
Torch
Valadium Lantern Valadium Plating (6)
Torch
Yew Wood Candelabra Yew Wood (5)
Torch (3)
Yew Wood Candle Yew Wood (4)
Torch
Yew Wood Chandelier Yew Wood (4)
Torch (4)
Chain
Yew Wood Lamp Yew Wood (3)
Torch
Yew Wood Lantern Yew Wood (6)
Torch
Living Mahogany Candelabra Rich Mahogany (5) Living Loom
Torch (3)
Living Mahogany Candle Rich Mahogany (4)
Torch
Living Mahogany Chandelier Rich Mahogany (4)
Torch (4)
Chain
Living Mahogany Lamp Rich Mahogany (3)
Torch
Living Mahogany Lantern Rich Mahogany (6)
Torch
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