Openblocks
Содержание:
1.6
1.6
- Feature: improve bulding guide rendering performance
- Feature: new behaviour of hang-gliders, based on real world
- Feature: variometer (acoustic indication of vertical speed) for hang-glider (activated with V by default)
- Feature: optional mode that places grave only when grave item is present in inventory
- Feature: make Last Stand xp cost fully configurable
- Feature: make trophy drop rate fully configurable, allow drops without looting sword
- Feature: limit grave spawn height (excludes bedrock layer by default)
- Feature: option for minimal tank balance threshold (for performance tuning)
- Fix: Last Stand now properly uses value of damage after armor reductions
- Fix: block placed with placer are now facing the same direction as placer
- Fix: resize vacuum hopper hitbox
- Fix: limit cursor range to 64 blocks
- Fix: sprinkler item duplication
- Fix: rare crash during tank rendering
- Fix: luggage taking damage from weird sources
- Fix: xp shower ignoring redstone state after game load
- Fix: glitches when trying to sleep with deployed hang-glider
- Fix: /dev/null item duplication
- Tweak: cursor requires sneaking to select new block
- Tweak: change height map projector model to include cone when map is present
- Tweak: show page numbers on ToC page of infobook
- Tweak: rotate builder guide dome template to allow more orientations
Блоки[]
Основные блоки
| Изображение | Название | Описание |
|---|---|---|
| Исцелитель | Будет каждую секунду добавлять и игрокам, которые стоят на нём. Этот блок может быть получен только в режиме Творчество. | |
| Бак | Хранит жидкости, подобно баку из BuildCraft, но при разрушении жидкость в нём остается. | |
| Медвежий капкан | Останавливает мобов попавших в него. | |
| Разбрызгиватель | Разбрызгивает воду из бака. Увлажняет грядки. | |
| Лифт | Позволяет опускаться и подниматься. | |
| Могила | Создаётся на месте смерти. Могила не может быть создана. | |
| Установщик блоков | Ставит блок перед собой. Требует сигнал красного камня. | |
| Разрушитель блоков | Разрушает блок перед собой. | |
| Выбрасыватель предметов | Выбрасывает предметы строго вниз. | |
| Губка | Впитывает блоки жидкостей. | |
| Лестница-люк | Сочетает в себе функции лестниц и люка. | |
| Руководитель по строительству | Визуально помогает в постройке сферических строений. | |
| Мишень | Показывает точность стрельбы из лука. | |
| Флаг | Декоративный флажок. Имеет множество цветов. | |
| Трофей | Трофеи выпадают из мобов, как голова. | |
| Предметная пушка | Выстреливает предметами, как раздатчик. | |
| Вакуумная воронка | Засасывает предметы/опыт неподалёку от себя и сохраняет. | |
| Вентилятор | Сдувает предметы, мобов на некоторое количество блоков. | |
| Золотое яйцо | Из яйца вылупляется маленький «Я». | |
| Большая кнопка | Имеет большие размеры, нежели обычная кнопка. Настраиваемое время активации. | |
| Подсвечиватель деревни | Показывает границы деревни. | |
| Путь | Увеличивается скорость ходьбы по этому блоку. | |
| Верёвочная лестница | Упрощает спуск с высоких мест. | |
| Станция пожертвований | Позволяет помочь разработчикам денежкой (донат). | |
| Радио | Позволяет прослушивать интернет-радио в игре. | |
| Блок неба | Блок, который позволяет получить изображение неба в пещере при подаче на него сигнала красного камня. | |
| Проектор карты высот | Отображает карту местности в виде голограммы. | |
| Детектор слизней | Предмет, который позволяет найти чанк спауна слизень. |
Покраска
| Изображение | Название | Описание |
|---|---|---|
| Смеситель краски | Смешивает краски, позволяя получить банку краски. | |
| Холст | Чистый, белый блок. Основа для нанесения краски. | |
| Банка краски | Банка краски, необходима для окраски кисточки. | |
| Стол для рисования | Позволяет выбрать рисунок на не подготовленный трафарет. | |
| Трафарет | Трафарет, готовый к использованию, переноса рисунка на блок. |
Жидкий опыт
| Изображение | Название | Описание |
|---|---|---|
| Разливочная машина опыта | Позволяет наполнять ёмкости жидким опытом. | |
| Автоматическая наковальня | Служит для автоматизации процесса. | |
| Автоматический стол зачаровывания | Служит для автоматизации процесса. | |
| Душ опыта | Распыляет опыт. | |
| Высасыватель опыта | Забирает опыт у игрока, помещая его в хранилище. |
Сущности
| Изображение | Название | Описание |
|---|---|---|
| /Багаж | Сущность в форме сундука, следующая за игроком и подбирающая блоки упавшие на землю, как добычу с других сущностей так и блоки добываемые инструментами. Багаж можно открывать, а также, если присесть и нажать по нему ПКМ, то вы возьмете его в инвентарь, со всем его содержимом внутри.
Если по багажу ударит молния, то он станет бледно-белым и увеличится вместимость блоков. Считается, что это отсылка к сундуку из рассказа Терри Пратчетта «Цвет волшебства» и «Безумная звезда» |
Painting[edit]
The Paint Brush can be used to paint blocks. The mod provides two important blocks which can be painted, being the Canvas and Glass Canvas. The Glass Canvas is however a technical block which can’t be crafted. A variety of other blocks are also available. These are specified in the OpenModsLib PaintUtils.java file and can be added from external sources through the API in the same file. Some of the default blocks that can be painted are:
| Stone | Cobblestone | Moss Stone |
| Sandstone | Block of Iron | Stone Bricks |
| Wood Planks | Block of Gold | Block of Emerald |
| Lapis Lazuli Block | Block of Quartz | End Stone |
| Green Screen | Gravel Road | Border Stone |
Many more blocks can be painted, including a lot of the decorative blocks from Extra Utilities and blocks from other mods as well.
Applying Paintedit
![]()
A block of Stone with paint applied to one side.
Paint is applied to a block by right-clicking it with the Paint Brush. Crouching when clicking will also color the entire block, but both methods count as a single use of the brush. The brush has a total of 24 uses before it has to be «dipped» into a Paint Bucket again, which itself can run out of paint after a while. When painting a block, it will be replaced with a Canvas block which retains the ID value of the original block, as well as the look of that block. The painted sides are replaced with the same texture, with a semi-transparent overlay of the color.
Stencilsedit
![]()
A block of Stone with paint applied using a stencil on a clean and painted surface, along witha clean side with a stencil attached.
Stencils can be used to apply shapes to a canvas when painting. They are made using an Unprepared Stencil and a Drawing Table. Simply right-clicking a paint compatible block with them will add them to that side of the block. Paint can then be applied to that side to only apply paint to the areas not covered by the stencil. The paint applied through a stencil will be completely opaque. The stencil can rotated by right-clicking it with an empty hand or removed by crouching and right-clicking. Using a Squeegee on a stencil will remove it as well, but also the paint on that side of the block.
Removing Paintedit
Paint can be removed from a block using a Squeegee. Right-clicking the block will remove the paint from that side, crouching and right-clicking will remove all of the paint from the block. Once all of the paint has been removed from a block, the Canvas that took its place will once again be replaced with the original block.
What does it contain?
In (mostly) chronological order:
- A combination ladder and trapdoor, also known as the Jaded Ladder
- A creative-only healer block that slowly replenishes your health and food when you stand on it.
- A guide block to assist in various constructions
- Colorable elevator blocks to quickly travel between floors. Requires XP by default.
- Light boxes to display your maps on the wall, ceiling or floor
- Archery targets for a shooting range
-
Torch arrows!No longer implemented - Player graves, safekeeping for your last death (assuming you’re capable of regeneration)
- Colored flags for various purposes
- Liquid tanks— portable, practical, and pliable any-size liquid containment
- Hang gliders!
- Random trophies that may or may not do odd things when right-clicked
- Bear traps— like venus fly traps, but snappier
- Luggage, the traveling sentient chest
- Sprinklers, to accelerate the growth of crops and other growables // m1.5.2, v1.0.3
- Item cannons to shoot items around for transport
- Vaccum hoppers— like regular hoppers, but not limited to the top and sucks up XP. Compatible with BuildCraft!
- Sonic goggles— echolocation for Steves
- Sponges for getting rid of liquids fast and effectively
- The Redstone Configurable Pulse Lightweight Mega Touch Sensor, also known as the BIG BUTTON
- Blocks drawn by pencils and crayons that are only seen by the imaginative eye
- Fans— the power of an industrial fan in the size of a desk fan
- A wearable crane for picking up blocks and entities
- XP Bottler— should be self-explanatory
- Magnet turtles— turtles don’t have CRT screens, so we should be fine
- Village highlighter— shows the village borders and where their golem guardians spawn
- The Slimalizer, which detects slime chunks
- Paths, an alternative to gravel roads // m1.6.x, v1.2.0
- The Block Breaker and Block Placer are back! A perfect replacement for the now-dormant RedPower mod
- XP Drain— stand on one attached to a tank, and your XP will be drained and turned into a liquid state
- The Auto Anvil and Auto Enchantment Table, imported fresh from OpenXP. Uses liquid XP to perform their function automatically.
- The Sleeping Bag. Finally, a way to sleep on the go without resetting your spawn point!
- The Rope Ladder— a magic ladder that doesn’t need support to hold itself up and adjusts its own size to match the ground. Single use.
- The Donation Station— tells you which mod a block or item comes from, and lets you support the modder that created it
- A painting/staining system for blocks, including: // m1.6.x, v.1.2.2
- A Paint Mixer— makes paint using dyes and milk. Millions of colors possible.
- A paint brush to paint white canvases and other blocks.
- Stencils that are made using the Drawing Table to paint specific areas of blocks
- A Squeegee that liquefies paint to clean it off of blocks
-
Listen to music among other things with the radio!Killed! - Exciting graphics and much more to come.
1.8
1.8.1
- Fix: Fix pencil glasses recipe
- Fix: Fix missing fluid textures
- Fix: Fix block breaker duplicating some types of blocks
1.8
- Feature: Glyphs (created with drawing table)
- Feature: Machines now accept Thermal Foundation’s Essence of Knowledge
- Feature: Magnets now have configurable whitelists
- Fix: Add tint to fluids in tanks (fixes TiC fluids)
- Fix: Fix potential crash when rendering sprinkler outside of world
- Fix: Fix skyblock drops
- Fix: Fix off-hand usage of few items
- Fix: Add missing recipe for big wooden button
- Fix: Fix shower XP dupe
- Fix: Fix blocks dropping when placed with magnet
- Fix: Improvements to sky block rendering speed
- Fix: Fix guide book recipe rendering
- Tweak: Tanks can now be drained without sneaking
- Tweak: Skyblocks are now disabled only when Optifine shaders are enabled
FREQUENTLY ASKED QUESTIONS:
- «I dropped OpenBlocks into the mod folder and I can’t get it to work
OpenModsLib is required for versions past v.1.2.2.
!»
- «I want to disable
Setting any block or item’s ID to 0 will disable it.
feature X!»
- «How come my elevators don’t always work?
Recently, we made a change to the way elevators work— they now require XP. You can disable this change in the configs.
»
- «Automatic enchantment tables won’t enchant past a certain level!»
- «Things like Thermal Expansion Fluiducts won’t work with the automatic enchanter/anvil!»
- «How can I contact
We’re often on EsperNet IRC at #OpenMods, but you can also open up a new issue on the GitHub or send a message to us on reddit.
the OpenMods team?»
1.2
1.2.9
- Fix: block breaker sometimes ignored restrictions
- Fix: random crash in Pedometer
- Fix: Golden Egg leaving floating blocks when broken
- Fix: random crash when placing golden egg
- Fix: crash when activating trophy sound
- Fix: enchantments won’t show in info book if disabled
- Tweak: Limit rate of block updates and syncs on Tanks
- Tweak: Mini Me now uses skin of player that placed egg
- Tweak: Luggage GUI now show entity name
- Tweak: Sponges can be now harvested with axe faster
1.2.8
- Feature: /dev/null
- Feature: blocks can now be rotated with most other mod tools
- Feature: very simple pedometer
- Feature: on_inventory command to store and restore players inventory
- Feature: storing inventory on player’s death (may be later restored with command)
- Feature: using dye on Building Guide block now changes markers color
- Feature: Building Guide now displays total number of marker blocks on change
- Feature: Sponge-on-a-stick
- Feature: Tanks are now comparator compatible
- Feature: Tiny People
- Fix: changed material of most blocks from dirt to stone (should be now easily breakable with pick)
- Fix: Natura Clouds added to default cartographer blacklist
- Fix: ComputerCraft 1.6 compatibility
- Fix/Tweak: Trophy drops now enchantment sensitive, don’t drop from non-player kill
- Fix: error while connecting to some radio servers
- Fix: “Magnet too far” when trying to deactivate
- Fix: ineffective Tank algorithm
- Fix: yet another XP duplication bug
- Fix: crash in Magic Crayon item with missing NBT
- Fix: shuffle Flim Flam Enchantment breaking items with inventory GUI
- Fix: changed some URL links to use load-balanced versions, URL auto-replace
- Fix: random inventory render glitches
- Tweak: Grave blast resistance, grave breaking when block below is destroyed
1.2.7
- Feature: XP Shower
- Fix: Sky Block render glitches
- Fix: Last Stand Enchantment ballancing
- Fix: Tank contents duplication bug
1.2.6
- Feature: Fan strength is now controlled by redstone
- Feature: Radio now accepts with URLs pointing to PLS and M3U files and understands HTTP redirections
- Feature: actual Sky Block
- Feature: Last Stand Enchantment
- Feature: more tomfoolery!
- Fix: Block Placers and breakers sometimes swapping/emptying inventories
- Fix: crash when trying to display crayon in Thaumonomicon
- Tweak: better guide shape generation
1.2.5
- Feature: Almighty Book!
- Feature: Radio!
- Feature: middle clicking on Tank with any liquid gives item with full amount
- Feature: proper Building Guide localization
- Feature: other mods block breakers now pick all dropped items
- Feature: Item Cannon Pointer no longer resets after single click
- Feature: blacklist for blocks that should be ignored by Cartographer
- Feature: disableMobs blacklist now accepts mod names too
- Feature: way to specify special block rules for Elevator
- Fix: target dropping arrow shot by infinity bow
- Fix: squids spawning water in nether
- Fix: Sprinkler animation sometimes halts
- Fix: missing drops from Canvas
- Fix: Trophy resetting type after breaking with any Block Breaker
- Fix: invalid Sponge step sound
- Fix: Item Cannon not able to target in certain directions
- Fix: Luggage trying to pick item even with full inventory
- Fix: Block Placer using whole stack instead of single item
- Fix: Elevator not working when high level jump boost/other jump helpers are used
- Fix: color formatting in Paint Mixer GUI
- Fix: Trophy flickering when placed in creative
- Fix: crash when using Cursor with no selected target
- Tweak: Enderman Trophies now shoot Ender Pearls instead of teleporting directly
1.2.4
- Feature: Graves now log location and item number, added config option debug.gravesDebug for fixing interactions with other mods
- Tweak: Vacuum Hoppers now have slightly bigger item pickup change (enough to pick XP orb when fence is placed above)
- Tweak: Vacuum Hoppers now suck XP even if no outputs are configured
- Fix: Luggage despawning
- Fix: missing Liquid XP localization
- Fix: Multiple Graves spawning on death
- Fix: Canvas crashing when clicking empty side
1.4
1.4.4
- Fix: crayon block destructible in adventure mode
- Fix: vacuum hopper fluid bar not updating
- Fix: bear traps keep entities trapped after game restart
- Fix: canvas block breaking animation
- Fix: luggages keep their enchantments when placed in world and broken again
- Fix: luggages can now be named with name tags
- Fix: trophies resetting item spawn timer when broken
- Tweak: bear traps open when trapped entity is killed
- Tweak: flim-flam now has blacklist/whitelist switch
1.4.3
- Feature: proper API (available in Maven repo)
- Feature: sleeping bag event
- Feature: paintbrush can now dye vanilla blocks (like wool)
- Feature: paintbrush can now be dyed in crafting inventory
- Feature: paintbrushes from few other mods should now work with canvas blocks
- Feature: add vanilla color selector to paint mixer
- Fix: disable ticking of few TileEntities (should decrease lag when using canvas, imaginary, sky blocks, etc.)
- Fix: change block breaker timing to prevent item duplicating
1.4.2
- Feature: scaffolding (cheap blocks that decay after some time)
- Feature: option to disable block and/or entity picking by magnet
- Fix: magnet now tries to obey block placement/break restrictions
- Fix: block breaker not pushing to BC pipes
- Fix: better player data handling on Mini-Me
- Tweak: elevator’s XP drain is now off by default
1.4.1
- Fix: tank NPE when breaking
- Fix: fluid level not rendering properly in tank item
- Fix: crash when updating huge surfaces made of skyblocks
- Fix: rendering glitch caused by stacking /dev/null/
- Fix: some methods in OpenPeripheral adapters for donation station and projector not working
- Fix: should not crash when other mod registers liquid XP
- Tweak: xp <-> fluid conversion rates are configurable
- Tweak: changed misleading config option comment, added separate one to ignore number of blocks between elevators
1.4
- Feature: few blocks (guide, paint mixer) now store settings when broken
- Feature: graves now replay death cause when right clicked
- Feature: named graves item will display name when placed
- Feature: right clicking graves with shovel drops items without destroying grave
- Feature: OpenPeripheral integration with guide
- Feature: all trophies now visible in creative inventory
- Feature: info book keyboard controls
- Feature: info book table of contents for each chapter
- Feature: grave spawn event
- Fix: tank walls are now rendered as ISBRH (should improve performance)
- Fix: no restrictions when placing blocks with /dev/null
- Fix: info book crashing in some server configurations
- Fix: graves won’t spawn in protected region
- Fix: auto anvil overwriting items in output slot
- Fix: shower TE being recreated on every load
- Fix: info book crash with ModularPowerSuits
- Fix: info book crash on items without recipes
- Fix: cannon not working with world ticks disabled
- Fix: graves not spawning when played died in void
- Fix: sprinkler droplet visual range
- Fix: delay luggage renderer initialization to prevent render glitches
- Tweak: config options for grave skeleton spawning
- Tweak: building guide render extended (configurable)
- Tweak: graves now available from creative inventory
- Tweak: allow sleeping on tall glass and other non-suffocating blocks
- Tweak: graves may spawn dirt block when created in air
- Tweak: graves visible in creative inventory
What does it contain?
In (mostly) chronological order:
- A combination ladder and trapdoor, also known as the Jaded Ladder
- A creative-only healer block that slowly replenishes your health and food when you stand on it.
- A guide block to assist in various constructions
- Colorable elevator blocks to quickly travel between floors. Requires XP by default.
- Light boxes to display your maps on the wall, ceiling or floor
- Archery targets for a shooting range
-
Torch arrows!No longer implemented - Player graves, safekeeping for your last death (assuming you’re capable of regeneration)
- Colored flags for various purposes
- Liquid tanks— portable, practical, and pliable any-size liquid containment
- Hang gliders!
- Random trophies that may or may not do odd things when right-clicked
- Bear traps— like venus fly traps, but snappier
- Luggage, the traveling sentient chest
- Sprinklers, to accelerate the growth of crops and other growables // m1.5.2, v1.0.3
- Item cannons to shoot items around for transport
- Vaccum hoppers— like regular hoppers, but not limited to the top and sucks up XP. Compatible with BuildCraft!
- Sonic goggles— echolocation for Steves
- Sponges for getting rid of liquids fast and effectively
- The Redstone Configurable Pulse Lightweight Mega Touch Sensor, also known as the BIG BUTTON
- Blocks drawn by pencils and crayons that are only seen by the imaginative eye
- Fans— the power of an industrial fan in the size of a desk fan
- A wearable crane for picking up blocks and entities
- XP Bottler— should be self-explanatory
- Magnet turtles— turtles don’t have CRT screens, so we should be fine
- Village highlighter— shows the village borders and where their golem guardians spawn
- The Slimalizer, which detects slime chunks
- Paths, an alternative to gravel roads // m1.6.x, v1.2.0
- The Block Breaker and Block Placer are back! A perfect replacement for the now-dormant RedPower mod
- XP Drain— stand on one attached to a tank, and your XP will be drained and turned into a liquid state
- The Auto Anvil and Auto Enchantment Table, imported fresh from OpenXP. Uses liquid XP to perform their function automatically.
- The Sleeping Bag. Finally, a way to sleep on the go without resetting your spawn point!
- The Rope Ladder— a magic ladder that doesn’t need support to hold itself up and adjusts its own size to match the ground. Single use.
- The Donation Station— tells you which mod a block or item comes from, and lets you support the modder that created it
- A painting/staining system for blocks, including: // m1.6.x, v.1.2.2
- A Paint Mixer— makes paint using dyes and milk. Millions of colors possible.
- A paint brush to paint white canvases and other blocks.
- Stencils that are made using the Drawing Table to paint specific areas of blocks
- A Squeegee that liquefies paint to clean it off of blocks
- Listen to music among other things with the radio!
- Exciting graphics and much more to come.
1.5
1.5.1
- Fix: internal block tanks ignoring neighbour tanks
- Fix: building guide not storing settings on drop
- Fix: fix infobook crash on some ore dictionary recipes
- Fix: XP shower breaking after block update
1.5
- Feature: more flexible building guide
- Feature: enhanced building guide (can place blocks in survival)
- Feature: rotating elevator
- Feature: implement modlist config GUI
- Feature: epic eraser (to remove flim-flammed lore)
- Feature: wrench-like thingie for rotating blocks
- Fix: amount of sprinkler particles is now controlled by game settings
- Fix: rope ladder drops items for each broken block
- Fix: canon aiming now properly calculates height
- Fix: /dev/null stack overflow
- Fix: skyblock stacking
- Fix: proper liquid xp registration
- Fix: Turkish locale problems
- Fix: block not checking redstone state after placing
- Fix: flim-flammed lore is now places in separate tag, display configurable by config
- Fix: break animation on tanks and rope ladders
- Tweak: more OreDictionaly compatibility
- Tweak: elevator no longer changes player X,Z coordinates after teleport (configurable)
- Tweak: /dev/null now requires sneaking to open GUI
- Tweak: add options for sprinkler consumption rate
- Tweak: improved grave logging
1.7
1.7.6
- Fixed flickering leaves after snowman trophy is rendered
- Fixed rare startup crash with FoamFix (incompatibility with threaded model baking)
1.7.5
- Added wooden big button (works like vanilla)
- Extended big button inventory size
- Display size of stack contained in /dev/null/
- Canvas blocks now mimic material and sounds
- Fix item duplication with dropper
- Fix draining fluids from tank with bucket
- Fix translation names for entities
- Fix incorrect spawn position of cartographer, magnet, golden eye
- Fix luggage item search
- Fix rendering of some custom models in /dev/null
- Fix dummy contents of custom recipes
- Fix block shapes (fence connectivity now works correctly)
- Changed paintbrush model to fix flickering
- Paintbrush tries to recolor block before replacing with canvas
- Skyblocks rendering disabled by default when Optifine is detected
- Sponge no longer updates liquid blocks (configurable)
1.7.4
- Fix few crashes, including interaction with some client HUD mods
- Fix deployed hang glider visibility
- Lower sonic glasses default opacity
- Limit block breaker and placer speed
- Use proper tool in block breaker
- Fix paint mixer tone slider
- Sign JAR
1.7.3
- Initial MC 1.12 release
- any block can be configured as elevator
- fix hanging after using block placer
- change big metal bar recipe to prevent conflicts
- fix crash with Optifine and imaginary blocks
- fix tank column rendering glitch
- removed restrictions from auto-anvil input slots