Thaumcraft 6.1 [1.12.2] [1.8.9] [1.7.10]
Obtaining[]
Natural generation
Aura nodes generate naturally in all dimensions except the End and the Outer Lands.
Regular aura nodes, generated inside non-collidable airy blocks and representing the vast majority of all nodes, generate floating 0-4 blocks in the air above solid ground or bodies of water. They typically generate at the surface, though they may also be found underground in caves.
Pure aura nodes may occasionally generate inside special silverwood log blocks in the trunks of silverwood trees.
One sinister aura node is guaranteed to generate as a part of every obsidian totem, mound, hilltop stones, and eldritch ring. A node that generates with an obsidian totem in particular will generate inside a charged obsidian totem block.
Post-generation
Pure aura nodes may occasionally generate inside special silverwood log blocks in the trunks of silverwood trees grown from saplings.
Primal orbs have a very small chance to leave behind a new aura node after exploding.
Players in creative mode can place a randomly-generated aura node using the aura node item provided in the Creative mode menu.
Breaking
When an aura node is broken, it drops ethereal essence. The aspects of the essence dropped will correspond to the aspects the node contained at the moment it was broken. The quantity of each essence type will also be proportional to the amount of vis the node had in that aspect. If the node contains 5 or fewer points of vis in an aspect, that aspect will drop no essence. The exact quantity of essence received per aspect can be calculated by:
where is the amount of vis for a single aspect.
Node in a Jar
Aura nodes can be captured in item form by constructing a large jar structure around them and right-clicking it with a wand to create a node in a jar. Doing this requires completing the Node in a Jar research. These jars can be safely broken and picked up by players. A jarred node can be released by placing the jar in the world and right-clicking the jar with a wand.
Trivia[]
- Aura nodes are visible from slightly farther away when using goggles of revealing or a void hood than they are using a thaumometer. Goggles will reveal nodes up to a straight line distance of 64 meters, while a thaumometer will only reveal nodes up to a distance of 48 meters.
- All aura nodes on screen within visibility range will be revealed when holding a thaumometer, even if they are not viewed through the device itself.
- Some of the textures used to render aura nodes are reused in other places:
- The glow of ethereal bloom bulbs is the same texture used in unstable nodes.
- The murky aura behind research item icons on the main interface of the Thaumonomicon that denote forbidden knowledge is the same texture used in tainted nodes animated in reverse.
- Players and other mobs killed by hungry nodes will produce the death message, «<entity> fell out of the world»