Coran
Содержание:
- Personality[]
- Возможные игровые компаньоны, преимущества и недостатки, кого брать в команду
- The Harper plot revealed[]
- Trivia[]
- Baldur’s Gate II: Enhanced Edition[]
- Прохождение квеста — Жрица гоблинов
- The Black Pits II: Gladiators of Thay[]
- Personality
- Trivia
- Baldur’s Gate: Siege of Dragonspear companions[]
- Appendix[]
- Прохождение квеста — Извлечение паразита
- Baldur’s Gate II: Enhanced Edition[]
- Игра Baldur’s Gate 1 — общая информация
- The return to Harper Hold[]
- Baldur’s Gate II: Shadows of Amn & Baldur’s Gate II: Throne of Bhaal[]
- Personality[]
Personality[]
Imoen is a care-free, optimistic, cheerful and easy-going character. She seems happy to have escaped the boredom of Candlekeep and eager to discover the world beyond the city walls. Imoen will try to joke around with Gorion’s Ward and almost any other companions in the group and lighten their spirits in the hardest moments to come. She never picks up fights with any others, no matter how different they are.
Imoen is also unyieldingly faithful, extremely attached to Gorion’s Ward, to the extent that she thinks it’s her responsibility to safeguard the Ward and sees herself as the Ward’s guardian angel.
In Baldur’s Gate II: Shadows of Amn Imoen appears a bit worried and more mature, as she struggles with her newly-discovered Bhaalspawn heritage and the nightmares related to it. Nonetheless, she retains a great portion of her care-free attitude.
Возможные игровые компаньоны, преимущества и недостатки, кого брать в команду
По отзывам самих игроков наиболее лучшими игровыми компаньонами являются:
- Аэри — женщина маг и священник, свято чтит законы, чаще всего ее выбирают в качестве возлюбленной, однако не отличается особой силой;
- Валигар — молчун, но очень силен и ловок, имеет свое оружие, однако в разведательные вылазки не подходит из-за своего огромного телосложения;
- Йошимо — самый смышленый воришка, может выйти из любой ситуации, однако в любом другом клане кроме воров может подвести союзников;
- Келдорн — харизматичный, умный и всеми уважаемый герой, хорошо владеет самым мощным игровым мечом, однако очень неуклюж и неловок.
Помимо вышеперечисленных персонаже в команду можно взять Динайхер, Эдвина, Маззи, Аномена, Минск.
The Harper plot revealed[]
After at least two days, sleep eight hours outdoors without neutral creatures around. If you aren’t romancing Jaheira, or if you have had a conversation with her about the last events as part of romance talks, Dermin appears with his goons. Jaheira and him have it out with a war of words, then the battle begins.
After the killing, Jaheira seems to be quite upset about this recent turn of events.
A long, long time (real time, so you can’t just Rest to get this) has passed since the last event, Terminsel shows up again and asks Jaheira a series questions, Jaheira’s firm answer leads to:
- 100,000 xp for protagonist + Harper Pin, if you’re romancing her and have at least 10 reputation
- 100,000 xp for protagonist, if you’re romancing her and reputation is less than 10
- Harper Pin, if you’re not romancing her and have at least 15 reputation
- Nothing, if you’re not romancing her and reputation is less than 15
Oh, and Terminsel? His name is an anagram for… Elminster. Impatient? Force Terminsel to show up via console:
CLUAConsole:SetGlobal(«TerminselSpawn»,»GLOBAL»,5)CLUAConsole:CreateCreature(«jatermin»)
Trivia[]
- Imoen did not exist in the original concept Baldur’s Gate. Her character was a late addition to fill a non-psychotic-thief gap in the early levels. There was no recording budget left, so her lines were scraped together from voice-over left from a scrapped demo. The original character was a guard named Pique.
- In Shadows of Amn, Imoen was supposed to die and she wasn’t originally a bhaalspawn. Nalia was created to replace her being almost identical to her. That is why Imoen has almost no banters except in chapters 1 and 4. Irenicus was supposed to kill her after escaping his dungeon, making revenge the protagonist’s motivation to follow Jon to Spellhold. Then it was decided to keep her alive and she was rewritten to be a bhaalspawn so Irenicus kidnaps her instead.
- The model for Imoen’s Baldur’s Gate 1 portrait was the wife of the team’s lead terrain artist, Dean Andersen.
- In the original Baldur’s Gate during the prologue, Imoen has the portrait of Mordaine assigned, which clearly shows an elf. This is also her portrait if the player chooses to use her actual one during character generation. On the other hand, Mordaine – despite the pointed elven ears – comes as a human mage during the combat training in Candlekeep’s storage cellars; being the pregenerated mage for character import, however, shows her as an elf again. The Baldur’s Gate: Enhanced Edition fixed this by making Mordaine an elf in general, giving the prologue’s Imoen her original portrait and switching to another replacer for her: less elven – less thief, however, too.
- In Imoen’sBaldur’s Gate:Siege of Dragonspear (2016)This icon indicates content from the Siege of Dragonspear campaign of the Baldur’s Gate: Enhanced Edition. dialog file:Imoen: Was that another doppelganger?Chaname: The vile creature used your form to get me to lower my guard. A good trick, though not good enough.There’s also BDIMOEDO.DLG in addition to BDIMOEN.DLG which is the real Imoen’s, in BDIMOEDO.DLG, there’re unvoiced lines which a Greater Doppelganger in disguise of Imoen trying to trick charname, likely a cut content.
Baldur’s Gate II: Enhanced Edition[]
The Enhanced Edition continues the romances that have been started in the first game. However, at this point there is no direct continuation for the romances started in Siege of Dragonspear, which leads to a mild disconnect between the romances in SoD and BG2:EE.
The additional romances introduce a same-sex option for protagonists of either gender and come with no racial restrictions. There are three options for female protagonists and two options for male protagonists.
Additional inter-character relationships
Hexxat flirts with a multitude of female companions, including Viconia and Aerie.
| Companion | Alignment | Race | Class | Requirements | |
|---|---|---|---|---|---|
| Dorn Il-Khan | Neutral Evil | Half-orc | Blackguard | Any gender; Any race | |
| Hexxat | Neutral Evil | Vampire | Thief | Female; Any race | |
| Neera | Chaotic Neutral | Half-elf | Wild Mage | Male; Any race | |
| Rasaad yn Bashir | Lawful Good | Human | Monk | Female; Any race |
Прохождение квеста — Жрица гоблинов
В роще друидов, двигайтесь на север до горного углубления. Заходите вовнутрь и просмотрите катсцену, в которой девушка тифлинг пытается застрелить из арбалета плененного гоблина. Закройте пленника своим телом и методом убеждения спасите его от смерти. Спасенная гоблинша Сазза расскажет вам о жрице своего племени, которая может вылечить абсолютно любую заразу. Она попросит освободить её из клетки, и взамен отведет вас к целительнице. Отказываемся от её предложения и выходим из рощи.
Движемся на восток в сторону вымершей деревни. Сражаемся с гоблинами, или обходим их скрытно, после чего идем дальше на восток. Пройдя через мост, вас будут поджидать патрульные гоблины. При помощи навыка чтения мыслей, выдаем свою группу за последователей Абсолюта и проходим лагерь. Далее, движемся прямиком в храм и заходим вовнутрь.
В центральном зале стоит трон, а рядом с ним стоит та самая жрица. Знакомимся с ней и узнаем, что её зовут Кишка и она также заражена паразитом. Убеждаем ее помочь и просим личной аудиенции.
Заходим в личные покои Кишки и соглашаемся выпить сонное зелье. Далее наш герой просыпается в темнице. Не тратим силы и не предпринимаем действия к побегу. В какой-то момент Кишка попытается вас убить, но на помощь придет неизвестный маг, который убьет жрицу и её телохранителя, а вас освободит из заточения. Таким образом вы избавитесь от целительницы (в дальнейшем, это потребуется по другому квесту) и завершите квест — «Жрица гоблинов».
The Black Pits II: Gladiators of Thay[]
Voghiln — this time under the title Voghiln the Vast — reappears as one of the gladiators in the new Black Pits.
Quotes
| Augh, I am more tired than a one-legged dwarf chasing a wagon full of ale! | Tired | |
|---|---|---|
| This is boring me! I need some ale, or a wench—or both! Ho ho! | Bored | |
| I will punch you so hard you’ll fart teeth! | Battlecry1 | |
| Kill them all! Except the pretty girls. Save them for Voghiln! | Battlecry2 | |
| For the hell of it! Ho! | Battlecry3 | |
| Onward to battle, beer, and barmaids! | Battlecry4 | |
| Damage | ||
| How can I be drinking ale with holes in my guts, huh? | Hurt | |
| Augh! This is it… I feel it in my belly! I’m heading for the great tavern… in the sky… | Dying | |
| Mmm… all of these wild animals are making me hungry. | Forest | |
| Keep your eyes open for the nearest tavern. I am needing a drink! | City | |
| Mmm. Dark, moldy, full of giant rats. Reminds me of mine underwear drawer. | Dungeon | |
| Ja! Daytime. Time for beer! | Day | |
| Ja! Nighttime. Time for beer! | Night | |
| Ho ho! Ready for some fun, are we? | Select1 | |
| Ach! Keep touching me and I’ll kick your teeth in! | Select2 | |
| Ah? Time for bashing something? | Select3 | |
| Easy… Best to keep your hands to yourself if you want to keep them at all! Ho! | Select4 | |
| Can’t talk. Drinking. |
Select5 |
|
| What can mighty Voghiln do for you, huh? |
Select6 |
|
| Oh, ja! I can do that. And don’t doubt I’ll be breaking something in the process! | Action1 | |
| Ach, I’m going, I’m going! No need to be pushy. | Action2 | |
| If Voghiln can’t do it, it probably can’t be done! | Action3 | |
| Ja, I’ll do it. Wait… there’s no math involved, is there? No? Good. | Action4 | |
| Ja, now that is not such a bad idea! Maybe afterward we can have an ale? | Action5 | |
| I’ll do it, but don’t complain if someone gets bashed in the process. | Action6 | |
| I can do it two ways. The smart way or the Voghiln way. Guess which one I’ll be using? | Action7 | |
| What a shame. See if there is any ale in their pack. We shouldn’t let it go to waste. | To death-general | |
| They don’t call me Voghiln «The Vast» for nothing! Just look at these arms. Look at them! |
Select rare1 |
|
| Bash first, ask questions later. |
Select rare2 |
|
| And that is why you never fight with mighty Voghiln! | Critical hit | |
| Augh! A miss? Not enough ale! | Critical miss | |
| Something is wrong! I cannot hurt it! | Target immune | |
| I cannot carry any more. I do not even have room for my ale! | Inventory full | |
| Ah, some more coin for ale? I do not mind if I do! | Picked pocket | |
| Ho ho! I’m big, but I’m sneaky! | Hidden in shadows | |
| Ach! You broke my concentration… what were we talking about? | Spell disrupted | |
| Voghiln sets a trap, someone sets it off, Voghiln takes their money and buys some ale. All in a good day’s work! Ho! | Set a trap |
Dialogues
| Augh, mine head! By the Oakfather’s leafy arse, I’ve never met a woman who could drink like that! One minute I’m singing with an ale in one hand and a wench in the other, and then I wake up here… Where in the Nine Hells am I? | |
| I do not know why we were brought here. I am thinking I was snatched for my fame in fighting, drinking, and my way with the ladies. | |
| Ho ho, what have we here? Come raise a flagon with me! We’ll drink till we die in the arena… or the bar. The bar is more likely for me. | |
| Voghiln’s the name. A fighter, drinker, and lover… though not necessarily in that order. | |
| Good at fighting? You could say that. I killed a dozen tundra yeti barehanded! Barehanded! You’ve heard of tundra yeti, yes? | |
| Twice as tall as a man and thrice as wide. Claws and fangs like daggers. Reminds me of me, now I think of it, except for the claws and fangs, of course. | |
| I was escorting a caravan from the Ten Towns south to Luskan. We made camp for the night. I told them not to, but they didn’t listen to Voghiln. | |
| In the middle of the night, a pack of yetis attacked. In the chaos, I lost my axe. I had to rip one of their hairy arms off and use it to club the others to death. | |
| The devils had killed the oxen and most of the guards. I had to pull the wagons to Luskan myself, fighting yetis and bandits the whole way! | |
| Saying Voghiln knows a thing or two about women is like saying Elminster can cast a few spells! I know things about women they don’t even know about themselves. |
Personality
Voghiln is stereotypical Viking-type: He loves to drink, he loves to fight and loves to have beautiful women around him. Ideally all at once. All of that is crowned with an over-the-top Saxon accent. And let’s not forget that he likes speaking of himself in third person. Underneath his rude behavior and his inability to be faithful however, lurks a funny and charming fellow who’s got his heart in the right place.
Trivia
Voghiln is one of the many characters in the Enhanced Editions, including the other two companions: Rasaad and Baeloth, who is voiced by Mark Meer.
Voghiln on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
Baldur’s Gate: Siege of Dragonspear companions[]
| Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dynaheir | Lawful Good | Human | Three Old Kegs, Third Floor | 11 | 13 | 16 | 17 | 15 | 12 | 84 | |||
| Edwin Odesseiron | Lawful Evil | Human | Coast Way Crossing | 9 | 10 | 16 | 18 | 9 | 10 | 72 | Edwin’s Amulet | ||
| Jaheira | True Neutral | Half-elf | Fighter / Druid | Troll Claw Woods | 15 | 14 | 17 | 10 | 14 | 15 | 85 | Harper’s Call | |
| Khalid | Neutral Good | Half-elf | Fighter | Bridgefort | 15 | 16 | 17 | 15 | 10 | 9 | 82 | ||
| Minsc | Neutral Good | Human | Ranger | Three Old Kegs, Third Floor | 18/93 | 15 | 15 | 8 | 6 | 9 | 71.93 | BerserkBoo | |
| Safana | Chaotic Neutral | Human | Thief | Elfsong Tavern, Second Floor | 13 | 17 | 10 | 16 | 9 | 17 | 82 | Safana’s Kiss | |
| Viconia DeVir | Neutral Evil | Drow | Cleric | Ducal Palace City Exterior | 10 | 19 | 8 | 16 | 18 |
14 |
85 | 50% Magic Resistance | |
| Baeloth Barrityl | Chaotic Evil | Drow | Sorcerer | Coast Way Crossing | 12 | 14 | 16 | 19 | 12 | 16 | 89 | 50% Magic ResistanceBarrityl’s Burden | |
| Dorn Il-Khan | Neutral Evil | Half-orc | Blackguard | Boareskyr Bridge | 19 | 16 | 14 | 10 | 15 | 16 | 90 | Half-orc paladin combinationRancor | |
| Neera | Chaotic Neutral | Half-elf | Bridgefort | 11 | 17 | 14 | 17 | 10 | 11 | 80 | |||
| Lawful Good | Human | Coast Way Forest | 16 | 16 | 14 | 11 | 14 | 14 | 85 | Moonlight Walkers |
| Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Captain Schael Corwin | Lawful Good | Human | Coast Way Crossing | 18/5 | 15 | 14 | 12 | 14 | 14 | 87.05 |
Corwin’s BowCorwin’s Armor |
||
| Glint Gardnersonson | Neutral Good | Gnome | Cleric / Thief | Coast Way Crossing | 13 | 17 | 16 | 14 | 16 | 13 | 89 | ||
| M’Khiin Grubdoubler | True Neutral | Goblin | Shaman | Coast Way Crossing | 10 | 16 | 15 | 14 | 17 | 12 | 84 | Summon Ghostly DefenderGoblin equipment | |
| Voghiln the Mighty | Neutral Good | Human | Troll Claw Woods | 18 | 16 | 16 | 14 | 10 | 15 | 89 | Voghiln’s Helmet |
| Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lawful Good | Aasimar | Fighter | Avernus Roof | 18/81 | 17 | 16 | 12 | 12 | 18 | 93.81 |
BlessCure Critical WoundsShining BoltAster’s EdgeSolar AegisMail of the Hallowed HeroCirclet of the Cynosure |
||
| Imoen | Neutral Good | Human | Thief (level 7) > Mage | Sewers Exit | 9 | 18 | 16 | 17 | 11 | 16 | 87 | Oil of Speed x 80 |
Appendix[]
Appearances
-
- Novels
- Baldur’s Gate • Baldur’s Gate II: Shadows of Amn • Baldur’s Gate II: Throne of Bhaal
- Video Games
- Baldur’s Gate series (Baldur’s Gate • Shadows of Amn • Throne of Bhaal • Siege of Dragonspear) • Idle Champions of the Forgotten Realms
- Card Games
- Dungeon Mayhem: Battle for Baldur’s Gate
Behind the Scenes
In the Baldur’s Gate series of video games, Jaheira is voiced by Heidi Shannon, sometimes referenced to as Hidi Shannon.
Notes
In the Baldur’s Gate novel, Jaheira and Khalid have a strained relationship due to his infidelity.
In the novel, Jaheira venerates the deity Mielikki.
In the novels Jaheira accompanies Abdel Adrian as they investigate and put an end to the iron crisis.
In the Baldur’s Gate II: Shadows of Amn novel, Jaheira joins Abdel Adrian in his quest against Irenicus.
References
- ↑ BioWare (December 1998). Designed by James Ohlen. Baldur’s Gate. Black Isle Studios.
- ↑ Beamdog (March 2016). Designed by Philip Daigle, et al. Baldur’s Gate: Siege of Dragonspear. Beamdog.
-
↑ BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur’s Gate II: Shadows of Amn. Black Isle Studios.
- Beamdog (November 2013). Designed by Philip Daigle, et al. Baldur’s Gate II: Enhanced Edition. Beamdog.
Прохождение квеста — Извлечение паразита
В прологе мы узнали, что у нас в голове находится паразит, и чем скорее мы избавимся от него, тем лучше. После катсцены в которой взрывается корабль наутилоидов, мы оказываемся на пляже. Начинаем двигаться по прямой вдоль берега и обыскивать трупы и ящики. Напомним, что поможет вам в этом клавиша ALT. На пристани обыщите рюкзак и подберите письмо. В конце концов вы увидите девушку, которая ломится в ворота.
Знакомимся с Шедоухарт. Это именно та девушка, который мы пытались помочь. Во время диалога у вас появится ментальная связь, которая ранее наблюдалась с Лаэзель. Просим девушку присоединиться к вам. Идём в обратную сторону, но по правой стороне. Стоит отметить, что рядом с воротами находится Древний рунический круг, при помощи которого вы сможете быстро перемещаться по локации.
Натыкаемся на обломки корабля и замечаем вдалеке Пожирателей интеллекта. В открытую конфронтацию вступать нежелательно, они значительно превосходят ваших героев по силе и здоровью. Следовательно, расстреливайте их издалека из лука, либо используйте магические свитки.
Разобравшись с противниками, обыщите трупы на всех ярусах и экипируйте новое оружие на своего героя. Идите прямо и обыщите ящики. Один из них будет закрыт на замок, используйте отмычки. Продолжайте двигаться по тропе, до тех пор пока не наткнетесь на эльфа просящего помощь
Неважно, согласитесь вы ему помочь или нет, помощь ему на самом деле не понадобится. Разговариваем с незнакомцем и узнаем, что его зовут Астарион и он тоже заражен паразитом
Берем его в команду.
Идем дальше и видим как в обломках корабля копошатся люди. Подходим к ним и смотрим катсцену. Выберите вариант ответа, который вам ближе. Если удастся убедить людей, то вы сможете пообщаться с манипулятором и пройти еще несколько проверок. Но если вы провалите, то порабощенные люди нападут на вас. Не пытайтесь с ними бороться, а попросту прикончите из лука наутилоида. Обыщите трупы и двигайтесь дальше.
Поднимаемся вверх по возвышенности и движемся направо. Когда увидите круг рун, то активируйте его. Из порта выйдет маг Гейл. Пообщайтесь с волшебником и пригласите его в свою команду.
Поднимайтесь еще выше и вы увидите как в ущелье два тифлинга держат в ловушке старую знакомую Лаэзель
Пройдите проверку на обман, тем самым убедив незнакомцев идти дальше и не обращать внимание на пленницу. Освобождаем гитьянку и берем ее к себе в команду
Поднимайтесь из ущелья вверх на север до ворот. Там вы увидите катсцену, где трое путников пытаются скрыться от отряда гоблинов за воротами города. Открыть их не удается, а гоблины уже тут как тут. Начинается бой.
Сражение довольно непростое, поэтому будьте готовы к хорошей взбучке. Изучите все способности своих сопартийцев, чтобы успешно использовать их в бою. Для начала разберите всех гоблинов лучников, а затем уже всех остальных.
Как только битва закончится, откроются ворота в Рощу друидов. Пройдите внутрь, где вы найдете спорящих Арадин и Зевлор. В зависимости от вашей расы и класса у вас может быть особый выбор, чтобы их успокоить. В конце концов, вам нужно будет атаковать одного из двух или пройти проверку, дабы смягчить ситуацию. После разговора с Зевлором начнется новый квест — Спасение беженцев.
Пока сосредоточимся на удалении паразита и будем двигаться на запад вверх по холму. Возле входа в дом познакомьтесь с Калдани. Она упомянет друида по имени Халсин, с которым и начнется новый квест.
Baldur’s Gate II: Enhanced Edition[]
Recruitment
You must recruit Hexxat before Chapter 4, if you haven’t met her before sailing to Brynnlaw, you miss the chance to recruit her. She can be found in Dragomir’s Tomb entered from Athkatla Graveyard after accepting Clara’s request in Copper Coronet in Slums.
Relationships
- She will romance female protagonists of any race
- Aerie – Conflicts during Throne of Bhaal
- Anomen – Conflicts
- Keldorn – They can’t be in the same party
- Mazzy – Conflicts
- Valygar – Conflicts
- Viconia – They will flirt
Gameplay
Being a vampire, the only undead companion in game, Hexxat has several special abilities:
- Blood Drain — Drain the target of 1-4 Constitution and knock him unconscious for 5 rounds. Saving throw: Save vs. Death.
-
Children of the Night — Summons 1d4 creatures, depending on her level:
- 1-10: rats
- 11-20: wolves
- 21-30: shadows
- Domination (Hexxat) — This ability is similar to wizard spell Domination and priest spell Mental Domination, but casting time is 1, and the target has no option for release, even if made to do something against their moral. The Saving Throw to negate the effect has a -2 penalty. The effect can be reversed only by Dispel Magic.
After joining she will ask Gorion’s Ward to keep Dragomir’s Respite, a Bag of Holding containing her coffin. When «killed» she takes gaseous form, goes to her coffin and regenerates in a few hours.
She comes equipped with a non-removable Hexxat’s Amulet, which provides 1 HP/round regeneration, immunity to Charm, Domination, Panic, Berserk, Bleeding, Sleep, Paralysis, Poison, Poison Damage, Disease Level drain and Ability Score Drain not caused by illithids.
Sun damages her however, but the Cloak of Dragomir allows her to travel under the sun, with penalties to her ability scores. She will refuse to use anti-undead items such as Daystar, the Burning Earth, or Protection From Undead.
Biography
| “ | A striking woman of Chultan descent, Hexxat holds her secrets dear. When pressed, she speaks in vague terms about her mother, a cleric of Ubtao, and the aunts who raised her. Of her life beyond childhood, she says nothing, other than that her immediate assignment was given her by someone known only as L. Discretion is a requirement of Hexxat’s profession, and she prides herself on being a consummate professional. | ” |
Quotes
- Main article: Hexxat/Quotes
| Follow my lead and do exactly as I say. | Leader | |
|---|---|---|
| I cannot go much further. It may be time to use Dragomir’s Respite. | Tired | |
| Your life is less interesting than I thought it would be. | Bored | |
| Die quickly, fool! | Battlecry1 | |
| Fall and stay fallen! | Battlecry2 | |
| I hunger. Feed me! | Battlecry3 | |
| Damage | ||
| Quickly, get me to Dragomir’s Respite. | Hurt | |
| Dragomir’s Respite… I need it… | Dying | |
| I dislike the wilderness. It lacks structure. | Forest | |
| Ah, yes. Civilization. I can work with this. | City | |
| You take the lead. I’ll watch your back. | Dungeon | |
| Ah! The light, it’s more than I can stand! | Day | |
| I used to love sunlight. But this is my time now. | Night | |
| Hmm. | Select1 | |
| I am ready. | Select2 | |
| What would you have me do? | Select3 | |
| You are lucky I’m here. | Select4 | |
| Fear not. I’m watching your back. |
Select5 |
|
| That’s the best you can manage? |
Select6 |
|
| Very good. | Action1 | |
| If that is what you want. | Action2 | |
| Certainly. | Action3 | |
| I can do that. | Action4 | |
| As you wish. | Action5 | |
| Impressive. | Action6 | |
| Easy enough—if you know what you’re doing. | Action7 | |
| An unfortunate loss, but not a crippling one. | To death-general | |
| Leave it to me. | Select rare1 | |
| Ha! That’s how it’s done. | Select rare2 | |
| Oh, I AM good. | Critical hit | |
| Hold still, curse you! | Critical miss | |
| All right. The hard way it is. | Target immune | |
| I am strong, but there’s a limit to how much I’ll carry on your behalf. | Inventory full | |
| Too easy. | Picked pocket | |
| That’s right. No one here but us shadows… | Hidden in shadows | |
| Blast! My attempt has failed! | Spell disrupted | |
| Someone’s getting an unpleasant surprise. | Set a trap |
Dialogues
| <CHARNAME>. Good to finally meet you. | |
| I’ve no desire to fight you. | |
| If we are going to work together, <CHARNAME>, there’s something you need to know about me: There is nothing I won’t do to stay alive. Nothing. Do you understand? |
Игра Baldur’s Gate 1 — общая информация
Первая часть серии вышла в свет в далеком 1998 году. В 2012 году разработчики решили выпустить более модифицированную и адаптированную для ПК версию, получившую название Baldur’s Gate: Enhanced Edition.
Baldur’s Gate Enhanced Edition — ролевой квест, в котором игроку предстоит собрать команду и защищаться от врагов
Игра получила высокие рейтинги от многих популярных компьютерных изданий, игроки тоже хорошо приняли переиздание. В 2019 году она была выпущена для Xbox One, PlayStation 4 и Nintendo Switch.
Длительность игрового процесса составляет около 43 часов, однако при прохождении дополнительных миссий она увеличивается до 55 часов.
Рекомендуемые системные требования:
- операционная система — Windows 7, 8, 10;
- свободного места на диске — 2 ГБ;
- оперативная память — 512 МБ.
The return to Harper Hold[]
Six days later Dermin returns and warn that Jaheira’s death has been arranged unless she goes with him, which she agrees to think about, no more. Dermin leaves again.
The next time you wake up in the wilderness, you’ll find Jaheira have departed. Soon a strange Mage named Terminsel arrives and gives you a note explaining why she has left, her urging you not to follow, plus her destination — the Harper Hold in Docks, again. Return to the Harper Hold, deal with a group of mercenaries on the ground floor, go upstairs to welcome Jaheira back to team, kill a new group of mercenaries that arrive downstairs and get out.
Baldur’s Gate II: Shadows of Amn & Baldur’s Gate II: Throne of Bhaal[]
This game first introduced romances to the series. There are three options for male protagonists and one option for female protagonists. All of these romances are for the opposite sex only and all come with racial restrictions. That means that there are no romances for female dwarf, gnome and half-orc protagonists or male dwarf protagonists.
Inter-character relationships
- Jaheira is now a widow, due to Khalid’s murder/mutilation immediately before Chapter 1 of Baldur’s Gate II.
- Coran is still running after Safana.
- Garrick is unsuccessfully courting a paladin of the Most Noble Order of the Radiant Heart.
- Edwin & Viconia will heavily flirt with each other.
-
Aerie & Haer’Dalis
If the protagonist is romancing Aerie, he will eventually clash with Haer’Dalis.
will start dating each other if they are in the party at the same time.
- Jan Jansen is in unrequited love with his childhood sweetheart Lissa, who married another man.
- Korgan will (unsuccessfully) hit on a multitude of the female companions, especially Mazzy.
- Keldorn is in a broken marriage with Maria.
| Companion | Alignment | Race | Class | Requirements | |
|---|---|---|---|---|---|
| Aerie | Lawful Good | Elf | Cleric / Mage | Male; Human, Elf, Half-elf, Halfling, Gnome | |
| Anomen Delryn | Lawful Neutral | Human | Fighter / Cleric | Female; Human, Elf, Half-elf, Halfling | |
| True Neutral | Half-elf | Fighter / Druid | Male; Human, Elf, Half-elf, Halfling | ||
| Neutral Evil | Drow | Cleric | Male; Human, Half-elf, Half-orc, Halfling |
Anomen
It is possible to romance Anomen. The requirements for the protagonist are to be female and either a human, elf, half-elf or halfling. The player does not have to brownnose him but he doesn’t like being made fun of and sometimes he will get angry for seemingly no good reason.
In Baldur’s Gate II: Shadows of Amn:
Anomen will begin the romance by saying «I prithee, my lady…» and will continue to talk to her about his heroic accomplishments and his past, as well as ask her about her adventures at Baldur’s Gate. After five conversations, he will begin the next dialogue with «My lady, I feel most terrible about my burst of temper the previous day…» After this conversation, the next time you return to an outdoor area, a messenger named Terl comes to Anomen telling him that his sister was murdered, and Anomen asks to speak with his father about how this happened. Upon entering the Delryn Estate, Anomen’s father, Cor Delryn, claims that a man named Saerk Farrahd was responsible for the murder, and orders Anomen to go to Saerk’s estate and kill him. You must then choose to either advise Anomen to listen to his father, or let the law handle it and move on (see Anomen Returns Home After his Sister’s Death for more information). After that quest, Anomen will begin again with the lovetalk. Soon, he will start a conversation with «My Test is coming very soon, my lady.» at which point, you may go to the Order for Anomen to take his test. Depending on the decision you made earlier about his NPC quest, he will either pass or fail the test. It is possible to continue the romance either way.
Several days after that, Anomen is again approached by Terl, who reveals the real murderer(s) of Moira (see Anomen Returns Home After his Sister’s Death for details).
After that, Anomen will continue with a few more lovetalks in which you will officially start ‘dating’.
After returning from the Underdark, when you reach the graveyard district, Bodhi will abduct Anomen from your party and turn him into a vampire (if you have successfully completed the romance with him) and you will be forced to kill him. Don’t panic! There’s a way to get him back! Visit the final battle with Bodhi to find out how.
In Baldur’s Gate II: Throne of Bhaal
Anomen’s romance will continue in Baldur’s Gate II: Throne of Bhaal if you meet these requirements:
- You import your game from Shadows of Amn or continue from Shadows of Amn straight into the expansion pack.
- You continue with the same party as you had in Shadows of Amn.
- You have completed his romance in Shadows of Amn.
If you meet all of these requirements, then the romance continues. Anomen will become increasingly nervous about your destiny. All you have to do is calm him down and tell him that you love him and want to be together forever. He will eventually ask you to marry him!
For a full walkthrough of the detailed conversations, see the Anomen Romance video here:
Baldur’s Gate 2 Anomen Romance-0
Complete walkthrough of the Anomen romance.
Personality[]
Jaheira has a luscious European accent, and Khalid, a stammer. Their personalities are opposed in this way and others. Jaheira tends to be headstrong and very certain of her own ways, sometimes to the annoyance of other NPCs (Viconia, for example) or (depending on how the player character reacts at certain points) even the protagonist. Many companions refuse to be servile flunkies at the beck and call of the player, and Jaheira is no exception: «Yes, oh omnipresent authority figure?» (Which, of course means the player, not the character, unlike the other followers).
Jaheira’s inconsistency with regards to party deaths is a perfectly ironic blend of true love for her mate and jaded neutrality to the fate of others. She is normally philosophical, even laconic, about the death of other party members, with a «No tears shed for those lost in righteous battle». Should Khalid die, however, she lets out an anguished wail.