Treecapitator mod 1.12.2/1.11.2 (speed up the removal of trees)
Features:
- Can break any properly coded log out of the box (see .minecraft/config/TreeCapitator.cfg for details)
- Sneak while chopping to break logs normally (configurable)
- Configurable list of tool IDs to determine what an “axe” is
- Optional item damage based on number of logs broken (defaults to enabled)
- Optional increasing item damage per block broken (off by default)
- Smart tree-detection (configurable)
- Option to destroy leaves (enabled by default)
- Option to shear leaves (with a shear-type item in hotbar)
- Option to shear vines (with a shear-type item in hotbar)
- Disable drops in creative
- Disable tool requirement
- Mod version checking (never miss a new feature)
TreeCapitator Mod Download Links:
File Name | Status | Game Version | Date |
---|---|---|---|
Tree-Capitator-Mod-1.12.jar | Release | 1.12 | Jul 10, 2017 |
Tree-Capitator-Mod-1.11.2.jar | Release | 1.11.2 | Jul 10, 2017 |
Tree-Capitator-Mod-1.10.2jar | Release | 1.10.2 | Jul 10, 2017 |
Tree-Capitator-Mod-1.9.4jar | Release | 1.9.4 | Jul 10, 2017 |
Tree-Capitator-Mod-1.8.9.jar | Release | 1.8.9 | Jul 10, 2017 |
Tree-Capitator-Mod-1.8.jar | Release | 1.8 | Jul 10, 2017 |
Tree-Capitator-Mod-1.7.10.jar | Release | 1.7.10 | Jul 10, 2017 |
Tree-Capitator-Mod-1.7.2.jar | Release | 1.7.2 | Jul 10, 2017 |
Credits: bspkrs
← Tools Combine Mod 1.12.2/1.10.2 (New Versatile Tools)Harry Potter Spells Mod for Minecraft 1.7.10 →
Some notes on how it works:
Tree Detection
- Trees are determined by looking at the number of leaf blocks that neighbor the top block of a vertical column of logs.
- If the top block has 3 or more neighboring leaf blocks the code considers that column of logs to be a tree.
- If the top block does not have 3 neighboring leaf blocks the code will default to normal block breaking.
Item Damage
- Axes and Shears that have the Unbreaking enchantment will work the way they are supposed to.
- Damage is applied to the item as each block is broken in the chain.
- The allowMoreBlocksThanDamage setting should be self-explanitory, but basically it means that if it is set to false and your item breaks in the middle of chopping down a tree, the remaining blocks will not be broken.
- The code will not search for other axes in your hotbar to apply damage to if your current axe breaks.
- If you have multiple “shear-type” items in your hotbar, the code will always apply damage to the left-most item.
Destroying Leaves/Vines
- Shearing vines doesn’t get every vine It seems to favor vines hanging on the Western face of the tree.
- The destroyLeaves setting MUST be set to true in order for shearLeaves or shearVines to work.
- The shearLeaves and shearVines settings can be enabled independently of each other.
- Yes, sometimes a few leaf blocks are left behind after chopping a tree, but they will decay normally.