Quarry

Tips[]

  • The landmarks can specify an area up to 64×64, giving a maximum possible quarry size of 62×62. An area this large provides a low-maintenance quarry that doesn’t need replacing nearly as frequently as the default 9×9 quarry, but be advised that mining from a quarry this large takes about ten minutes per layer at full speed. Also, a few layers will fill several chests of sand, dirt and cobblestone, depending on the selected region (there is a lot of dirt and sand under water).
  • By placing the frame above water, or by placing a water source block on the first layer of the quarry, any lava encountered will immediately turn into cobblestone or obsidian, avoiding delays. The water will also prevent hostile mob spawning.
  • Mining in this fashion requires very little additional interaction from the player and is nearly fully automated, but is considerably less time-efficient than mining manually, and in particular, gathering the ores encrusted in the walls of a cave while exploring it. A good way to take advantage of both cases is to select a relatively small area to dig (the default is good) and to gather any ore visible on the walls of the quarry once it is finished.
  • Use of enderchests and pipes can make it very easy to send all of the blocks from the quarry to your home/base/castle etc.
  • When mining through an aboveground or underground water the quarry will extend the water blocks’ ‘running distance’ through the entire dig site as each level is dug progressively. An entire quarry site may be filled from a single water block slopping down to its extremities. Removing it (filling that block) will evacuate the remaining water in a chain reaction. If the quarry digs through a large body of water (such as the sea or a lake), the water blocks will duplicate at each level mined and the quarry site will fill with individual water blocks.
  • Be careful when sneaking on the frame (to prevent falling). If the tube rests directly on top of a block your motion will not be stopped when reaching the end of the pipe but step down to the block below. If you step down at a straight angle you may overstep and fall into your quarry pit. The same applies to all other pipe structures.
  • When removing the quarry, take precautions to stand in the path of its popping motion, as it otherwise may fall into your pit with the hazard of losing it. Standing on top of it, or moving forward with the sneak key pressed may help.
  • Never place a quarry BELOW or INSIDE a landmark pathway and activate it. The quarry will attempt to remove blocks, and destroy itself.
  • Even with a protected circuit (shut-off circuits with gates), a combustion engine is in liability of exploding through user mistake or bug. The immediate radius of the explosion destroys the blocks completely. Unless properly supervised, ensure that the quarry is within safe distance of combustion engines or protected by blocks with a high . Note: Some Mods (Such as Industrial Craft 2) modify the blast resistance of certain items.

ConfigurationSettings

hereentry started with Base should not changed by user.BasePowerBaseMaxRecieveBaseMinRecieveBaseMaxStoredSilktouchCoefficientFortuneCoefficientEfficiencyCoefficientUnbreakingCoefficient

Default Value BasePower BaseMaxRecieve BaseMinRecieve BaseMaxStored SilktouchCoefficient FortuneCoefficient EfficiencyCoefficient UnbreakingCoefficient
Quarry.BreakBlock 40 300 100 15000 2 1.3 1.3 1.0
Quarry.BreakBlock.MoveHead 200 1.0
Quarry.MakeFrame 25 100 50 15000 1.3 1.0
Pump.DrainLiquid 10 1.0
Pump.MakeFrame 25 1.0
MiningWell 40 100 100 1000 2 1.3 1.3 1.0
Laser 4 100 25 1000 1.1 1.05 2 0.1
Refinery 100 25 1000 1.3 1.0

The Builder

The Builder is an incredibly versatile machine, capable of both destruction and creation in a myriad array of shapes and sizes. In this guide, we’re interested in the Builder’s appetite for destruction. For more information on the Builder, see the guide The RFTools Builder and You.

To use the Builder as a quarry, you’ll need to make a Shape Card (Quarry), a Builder and a Lever. You’ll also need a source of power and a big chest to put everything in.

Placing the Builder

  1. Find a suitable place to quarry.
  2. Place the Builder.
  3. Hook up power to a side face.
  4. Place a chest on top.
  5. Place a lever on the other side.

That was pretty easy, wasn’t it?

Defining an area to quarry

  1. Hold your Shape Card (Quarry) in your hand
  2. Sneak right-click the card on the Builder. The Builder will be highlighted in yellow and you’ll see a message in chat to select your first corner.
  3. Right-click on a spot of ground near your quarry. The block will be highlighted in yellow and you’ll see another message in chat to select your second corner.
  4. Move to another spot and right-click a block. You’ll see a message in chat that the settings have been copied to the card.
  5. Right-click the card in the air and the card’s GUI will open. Near the top you’ll see some buttons that allow you to change the shape. Below that, the number of affected blocks and boxes to manually enter dimensions and offsets. On the right, a visualizations of the area selected. At the moment, you’ll just see a flat rectangle.
  6. The numbers are the X, Y & Z coordinates. Change the middle «Dim» number to 200 and the middle «offset» number to -100. This will change the area to go up 100 blocks and down 100 blocks. Don’t change the others yet. The visualization will update to show the new area.
  7. Check all the boxes at the bottom, to automatically void the garbage.
  8. Now right-click the Shape Card onto the Builder. You’ve now set the area to quarry.

Caution: When selecting the area to quarry, ensure the Builder and any support equipment is outside the area. The Builder will mine ducts and other machines.

Operating your quarry

  1. Flip the lever. Your quarry is now operational. So long as it has power and available space in the chest, it will mine for you. Dealing with the output is your problem.

Note: Be aware that the Builder draws quite a lot of power so you’ll need a decent power generation setup to feed it. You may want to create a dedicated power system for the Builder so that your other machines don’t run empty. If your power supply cannot provide all the power the quarry needs, the Builder will pause until it has enough.

Minecraft quarry plus magic mirror 0

Patricia Butler
15.09.2018

Magic Mirror Mod 1.12.2/1.11.2 (Return to Spawn Point)

Download link: Minecraft quarry plus magic mirror

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Вы сможете поставить у себя дома новогоднюю елку и украсить ее

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Третий шаг: скопируйте пакет мода Magic Mirror в раздел.

Magic Mirror Mod 1.12.2/1.11.2 (Return to Spawn Point) — Второй шаг: скачайте пакет с модификацией. Little Maid mod для Minecraft 1.

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Minecraft: The Code III — Part 4 — Magic Mirror

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Added items and blocks

Name Description
Marker Plus Advanced Land Mark
Maximum selectable area size is 256x256x256.
You can check selected area with StatusChecker.
Quarry Plus Advanced Quarry
Efficiency Enchant produce highspeed working.
Unbreaking Enchant produce working with less energy.
Fortune Enchant and Silktouch Enchant produce get block with that enchant effect.
Enchant Mover You can move enchantment from Diamond pickaxe to PlusMachine.
When creative mode, you don’t need Diamond pickaxe.
MiningWell Plus Advanced MiningWell
Efficiency Enchant produce highspeed working.
Unbreaking Enchant produce working with less energy.
Fortune Enchant and Silktouch Enchant produce get block with that enchant effect.
Pump Plus You can get liquids if you place it next to MiningWellPlus or QuarryPlus.
At default, liquid is volatilized in re login.
Unbreaking Enchant produce working with less energy.
Fortune enchant produce drain bigger area liquids.
Silktouch enchant produce liquid is not volatilized in re login.
Refinery Plus Advanced Refinery.
Efficiency Enchant produce highspeed working.
Unbreaking Enchant produce working with less energy.
Fortune enchant produce bigger internal tank capacity.
Infinity MJ Source This is infinity power source on creative mode only.
You can set value in GUI.
Status Checker You can get information about PlusMachine with use this.
ex)enchantment held by PlusMachine, PumpPlus liquid extraction setting.
List Editor Use this with fortune or silktouch enchantment.
You can restrict Fortune or Silktouch enchant enabled blocks in MiningWellPlus or QuarryPlus.
If this get fortune and silktouch enchantment simultaneously, you can’t use this tool.
Liquid Selector You can set extract liquid from selected face in PumpPlus.
To open setting GUI, click face in PumpPlus to change extract liquid.
Breaker Plus When redstone signaled, it try to break block in front of it.
Fortune Enchant and Silktouch Enchant produce get block with that enchant effect.
Placer Plus When redstone signaled, it try to use item in inventory from left up item.
Laser Plus Advanced Laser.
Silktouch enchant produce splitting power with all table in its analyze area.
Fortune enchant produce more wide analyze area.
Efficiency Enchant produce highspeed working.
Unbreaking Enchant produce working with less energy.

Process[]

The Quarry Miner when Finished

The Quarry will start by removing any obstructing blocks in the way of its frame. IMPORTANT: Items in chests and blocks in the area will NOT be dropped. This frame is 5 meters tall. They seem to support a moving structure with a diamond-like object at the bottom, likely a laser or drill of some kind. This «miner» moves around, excavating each layer block by block. The speed at which it mines a block is determined by how much power is being supplied.

During excavation, each block mined will be ejected from the top. These items will be ejected with extreme kinetic energy, unless a pipe is connected. There is no need for a to fetch the items, the Quarry will place the items into a connected stone, cobblestone, gold, iron, or diamond pipe on its own. In the event that the quarry encounters lava, the rest of the blocks located under the lava will not be mined. If the lava is converted to obsidian or cobblestone, the quarry will start re-mining those blocks.

The Quarry’s miner tool. Possibly a laser or drill.

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