Снаряжение
Содержание:
Defensive Stats
- Block Chance increases your chance of blocking an incoming attack. Excess block chance after 100% turns into block stacks.
- Dodge Chance increases your chance of dodging an incoming attack. Excess dodge chance after 100% turns into dodge stacks.
- Reduction reduces damage taken from all sources.
- Damage Return increases damage taken by enemies who strike you. Can critically hit.
- All Resistance increases your resistance to all damage types.
- Physical Resistance increases your resistance to physical.
- Magic Resistance increases your resistance to magic damage.
- Cold Resistance increases your resistance to cold damage.
- Fire Resistance increases your resistance to fire damage.
- Poison Resistance increases your resistance to poison damage.
- Lightning Resistance increases your resistance to lightning damage.
Flasks
Tier | Name | Sprite | Stats | Sockets | Damage Types | Ability |
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B |
Cobra Blood Vial
(1 Handed) |
18900 Base Damage
1.57 Aps 3100 Energy 2375 Stamina 4800 Damage 105% Damage 355 Mana per Second 1 All Talents 0.51% Life per Hit |
1 — 5 | Poison | —— | |
AA |
Doctor’s Potion
(1 Handed) |
12500 Base Damage
1.63 Aps 3100 Energy 1100 Stamina 3500 Damage 85% Damage 10% Attack Speed 0.26% Life per Hit 1.01% Mana per Hit |
1 — 5 | Poison | Doctor’s Medkit | |
C |
Demon Blood Flask
(1 Handed) |
15500 Base Damage
1.56 Aps 4100 Energy 15% Attack Speed 10% Critical Rate 42% Critical Damage 275 All Stats 0.26% Life per Hit 1.01% Mana per Hit |
1 — 5 | —— | —— | |
B |
Ancient Mucus
(1 Handed) |
12480 Base Damage
1.63 Aps 3100 Energy 5% Energy 1500 Stamina 1100 Damage 80% Damage 7% Cdr 200 All Stats 100% Magic Find |
1 — 5 | Poison | —— | |
AA |
Spirit Urn
(1 Handed) |
8500 Base Damage
1.95% Aps 3100 Energy 1500 Stamina 2500 Damage 85% Damage 30% Attack Speed 1% Health per Second 2.01% Mana per Hit |
1 — 5 | Poison | —— | |
Doomweed Vial | 8748 Base Damage
2.08 Aps 4755 Energy 4755 Stamina 36% Damage 4259 Damage 24% Attack Speed 1% Life per Hit 1% Mana per Hit |
1-5 | Poison |
Currency
There are currently two main currencies in the game:
- Rubies
- Jade Ore
Rubies: Can be dropped from enemies, bosses and found in the world in chests. This is the primary currency and is used to trade for gear from other players.
Jade Ore: This is a new currency that some people use to trade with instead. Jade ore is used to craft specific items to upgrade your items further. It can be found in Ruby Veins with a slight chance.
Seasons
Just like in most other ARPGs, Hero Siege has seasons. This means that during a season, you can choose to create a seasonal character, you get the chance to compete with other seasonal players on the leaderboard.
A season usually lasts 3 months, and when a new season starts your old seasonal characters will be converted into non-seasonal characters and you’ll have to begin from scratch again.
It’s also important to note that seasonal can only play with other seasonal players, which also applies to softcore, hardcore and non-seasonal players. Hardcore players can not play with softcore players, and so on.
Reaching the top 35 of the leaderboards of a season will award you with unique cosmetics.
What is the End-Game like?
The end-game in Hero Siege is to min-max your items until they can’t get any better; by upgrading them to level 10 and 115% quality, which is a lengty process. After that you’ll need to do Wormholes so you can get a seasonal leaderboard placement for your class.
Offensive Stats
- Damage increases the damage of your basic attacks.
- Attack Power increases basic attack damage.
- Ability Power increases ability damage.
- Critical Damage increases the damage of your critical attacks.
- Critical Chance increases your chance of dealing extra damage.
- Physical Damage increases the damage of your physical based attacks and abilities.
- Magic Damage increases the damage of your magic based attacks and abilities.
- Wind Damage increases the damage of your Wind based attacks and abilities.
- Cold Damage increases the damage of your cold based attacks and abilities.
- Fire Damage increases the damage of your fire based attacks and abilities.
- Poison Damage increases the damage of your poison based attacks and abilities.
- Lightning Damage increases the damage of your lightning based attacks and abilities.
- Elemental Damage increases the damage of all elemental based attacks and abilities.
Potions
Potion | Effect Name | Description |
---|---|---|
Elixir of Death | Berserk Rage | Temporarily increases all damage dealt |
Maggot Eye Elixir | Absolute Power | Temporarily increases all elemental damage by 1000 |
Blood of Spartan | Spartan Defense | Temporarily increases dodge and block by 15% |
Prismatic Potion | Crystal Power? | Temporarily increases your max resistance cap |
Bottle of Radogate | Fleet Footwork | Temporarily provides you with a movement speed buff of 50 for 15 seconds. Cooldown: 35 seconds |
Praetorian Blood | Stoneskin | Temporarily increases your armor by 200% |
Bottle of Sake | Drunken Kung Fu | Temporarily grants you an additional 100% critical damage |
Protein Shake | Flexing | Temporarily increases your strength by 50% |
Ghostly Potion | Vanish | Grants you temporary invisibility |
Radbull | Hyper Activity | Gives you a temporary 15% attack speed boost |
Witches Potion | Heal | Health regeneration/Health buff |
Wizard Potion | Manaflow | Replenishes your mana |
Surströmming | Diarrhea | The puke does mild damage |
Empty Bottle of Vodka | Looks like Elias found this first… | Does nothing, just gives you 6 sockets. |
Sung Lee’s Unleashed Rage | Momentary Madness | Turns your auto attacks into bursts for the duration of the effect |
Power of the Void | Chaos Unleashed | Rains meteors down upon your enemies when you use an active skill |
Caffeinated Coffee Container | The Fragrance of Dark Coffee | 5% chance on hit that spills high damage coffee everywhere which makes the user very angry and it has a 5 second cooldown. It spreads like plague does only it is coffee flavored and has high damage |
Gold Inlaid Mysterious Potion | Endless Wealth | Grants 150% Magic Find . 45 second cooldown |
Некромант [ ]
Некромант может сражаться, а может и не сражаться сам, т.к. имеет возможность призвать большое количество миньонов, которые сделают за него всю работу. Для этого нужно просто иметь несколько трупов врагов, из который некромант поднимает себе скелетов ближнего боя и скелетов магов, так же призывает каменного голема с большим количеством здоровья и высоким уроном. При этом сам некромант имеет хорошие усиления для своих ударов и может нанести самостоятельно не слабый урон.Так же некромант имеет левитацию, без каких либо дополнительных реликвий.
Персонаж для быстрого старта и максимального долгого выживания на суровых уровнях игры. НУ СЛИШКОМ УЖ ИМБАЛАНСНЫЙ ГЕРОЙ!
Runes
Runes can be found randomly in levels or traded from other players. They will boost a specific stat by a percentage, and also by smaller amounts depending on the stat. Depending on the build, runes can have a huge impact, but also no impact at all. It’s up to you how you wish to build your class.
Removing Gems and Runes
You can remove socketed gems and runes by going to the blacksmith and choose to sell your items. There will be an option to remove all runes, but this will delete them from your item and you will not get them back.
Trading
Most Trading is done in the in-game market, where the trades are listed in Rubies.
You can trade with other people in the game outside the market by holding TAB and right clicking the player and choosing “Trade”.
When trading, it’s extremely important to pay attention to what’s happening on your screen. Some shady people will try to give you gold instead of rubies when trading, and players don’t usually notice this until it’s too late. It’s also important to make sure you’re not being given a bricked item (a 50% quality item), as those are ruined and you can never improve it further.
Each player has to accept the trade twice after putting their items in. Afterwards it’s also a good idea to vote reset to make sure the server saves the transaction, or you risk losing your items.
What if you get stuck?
If you get stuck while leveling, it’s as easy as going back a few levels and killing enemies of lower levels until you get better gear or get a few more level points to put into your skills. It can be frustrating at times, but it all depends on the class you play as all classes have their own weaknesses and strengths.
What to do after hitting level 100
Good job on hitting that sweet level 100! This is where the real game starts. By now you’ve hopefully unlocked the Hell difficulty and you’re ready to begin farming for Satanics. These items appear with a red name and a red glowing aura around them when they drop on the map, and appear as a red star on your map. These are items with fixed stats that you will use to grind in the end game.
The most important thing to do before attempting to really begin that satanic grind, is getting your mining to 500 and eventually maxing it out. This is because drop rates are not a certain thing and you can sometimes go many hero levels without a single drop, and mining in Hell difficulty will provide you with ruby and jade ore which you either can trade or craft satanics and runes with.
Basically, these are the things you will do after hitting 100:
Max out your mining.
Get a Satanic piece of gear in every slot.
Upgrade your satanics to level 10.
Use re-roll tokens and satanic dice to improve the quality (%) of your gear.
Understanding Satanics
Satanics always have fixed stats. This means that end-game builds will use specific satanics that benefit their playstyle, and satanics actually don’t all share the same drop location or drop chance either.
Recurring Quests
- Rewards of recurring quests seem to be a random mix of xp, gold, cristals, relics and chests
- When having a recurring quest, any monster map in which you enter will contain the content necessary complete the quest, as well as the NPC that gave it to you
- To return a recurring quest, just go to any monster map and look for the NPC that gave you the quest
- NPC and items positions are random
Ritual
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Ancient Monster
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David’s Treasure
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Ambush!
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Jack Box
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Relics
Relics are items that can be found randomly in the world, dropped from chests, bosses or crafted in town. You lose all of your relics when you die.
Upon collecting a relic, depending on what kind of relic it is, it’s stored in your relic inventory — which holds a maximum of 32 relics. The more relics you have, the less relics you’ll find — and once you’ve hit the limit, you will no longer find relics, and rewards that previously would be relics will now be gold instead.
There are 4 types of relics in the game:
Active/Usable Relics: You can only have one of these relics active at a time, and they’ll appear under your health bar next to the potion button in the HUD. When you press the key bound to usable relics, the relic will do something special.
Orbitable Relics: These relics orbits around the player at all times, either to do damage to nearby enemies or block incoming damage.
Stat Relics: Stat relics will simply give you some extra bonus stats.
On hit/On attack Relics: These relics are often called proc relics, and they do something special whenever you attack or hit an enemy with an attack.
It can be a bit difficult to farm relics as they spawn randomly and have no set spawn location.
Leveling from 1-100
Leveling in Hero Siege can be both a pain and a pleasure at the same time, depending on how you look at it. Compared to previous versions of the game, leveling has actually been improved a lot and no longer requires you to endlessly grind to reach level 100.
When you first start the game, you’ll be placed in the tutorial zone. Read the signs that you find here and kill all the mobs, this will bring you a level or two. When you enter the portal to town, talk to all of the NPCs in town to see if they can give you a few quests.
Going to the zone 1 of act 1 for the first time all you have to do is find the other portal to the next zone, optionally the waypoint as well. To be able to teleport to any zone in Hero Siege, you must first find and activate the waypoint in each zone.
The easiest way to level after that is to just play the game from normal mode to nightmare mode, doing all the levels and beating each difficulty, which means that you have to beat the final boss of act 6, which is Satan, in order to progress into nightmare. You can change difficulty when creating your game, or by using the switch at the zone selector in the town if you’re playing in Local. It’s important not to fight enemies that are more than, or less than 20 levels than you, as you will not gain any experience from them. You should always try to stay within a reasonable level difference of around 5-10 levels, as that grants you the most optimal amount of experience — otherwise you’ll actually end up with less overall experience.
Hero Levels
Hero Levels are like Paragon in Diablo 3. When you’ve hit level 100, all further experience that you get will be added into your hero levels. The experience needed for each level increases for every level you gain. Every 10 Hero levels you gain unlocks a new tier of abilities, where you can chose one out of three options.
Abilities
Ability | Looks | Description |
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Electrified | When hit shoots out balls of electricity, dealing high lightning damage. | |
Fiery | Ignites the Player on hit, causing fire damage over time. | |
Cold Enhanced | Has a chance to freeze the Player on hit, making them unable to act. | |
Arcana | Summons a barrage of Arcane Beams, which inflict heavy magic damage. | |
Waller | Spawns a few destructible Walls to block the Player. | |
Juggernaut | Throws a giant spikeball which will get pulled back in after some time, dealing physical damage in the process. | |
Thunder Orbiter | Summons Lightning Orbs which shoot out more smaller Orbs
in random directions, dealing huge lightning damage. |
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Mortar | Launches Mortars from time to time, leaving a burning crater on the ground, dealing high fire damage over time and igniting victims. | |
Teleporting | Periodically Teleports near the Player. | |
Pack Leader | Brings a decent amount of Enemies to the Fray, is also a lot faster. |
1 Handed
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Elemental |
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Elemental |
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Physical Fire |
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Cold |
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Fire |
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Lightning |
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Physical |
Butcher’s Fury Gladiator’s Glory |
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Lightning |
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Physical Fire |
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Wind |
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Lightning |
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Physical Fire |
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Physical Fire |
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Physical Fire |
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Wind |
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Cold |
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Fire |
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Fire |
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Sets
Set Effects are special effects which are unlocked by equipping the required amount of pieces from a Satanic Set. These effects can vary from enhancing a skill from your class to adding completely new Abilities and Procs to your arsenal.
Boss Sets
Set | Effect | Class |
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Anubis Eternal Life | Tomb of Gods | Any |
Damien’s Legacy | Dark Splash | Any |
Gurag’s Fury | Avalanche | Any |
Satan’s Curse | Armor Curse | Any |
Mevius Eye of Chaos | Chaos Meteor | Any |
Genji’s Battle Gear | Swift Energy | Any |
Death’s Toll | Reaper’s Demise | Any |
Stickman Steve’s Destruction | Army of Stickmen | Any |
Class Sets
Set | Effect | Class |
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Shield Bearer’s Sanctuary | Captain Tarethiel | Viking |
Viking’s Demise | Hurricane | Viking |
Flames of Divinity | Rapid Burn | Pyromancer |
Flames of the Apocalypse | Fiery Flies | Pyromancer |
Engineer’s Combat Gear | Mechanic Mastery | Marksman |
Marksman’s Hunting Gear | Heat Seeker | Marksman |
Plunderer’s Ensemble | Cannoneer | Pirate |
Black Beard’s Remains | Steaming Barrel | Pirate |
Vagabond’s Rags | Scimitar Frenzy | Nomad |
Elder’s of Mos’Arathim | Eye of Horus | Nomad |
Lumberjack’s Forestry Gear | Wood Cutter | Redneck |
Redneck’s Work Gear | Monster Truck’s Tire | Redneck |
Venom’s Frame | Venom’s Poison Mastery | Necromancer |
Death Lord’s Legacy | Army of the Dead | Necromancer |
Master’s Legacy | Hide and Seek | Samurai |
Nobunaga’s Empire | Emperor’s Last Wish | Samurai |
Justiciar’s Thunder Raiment | Thunderstruck | Paladin |
Odin’s Holy Hammer | Sacred Hammer | Paladin |
Valkyries Battle Gear | Lightning Glory | Amazon |
Aztech’s Mystery | Reign of Poison | Amazon |
Dante’s Nightmare | Heavy Impact | Demon Slayer |
Bone Conjurer’s Regalia | Ritual of Blood | Demonspawn |
Satan’s Redemption | Blood Surgery | Demonspawn |
Earth Shaper’s Pride | Totemic Wrath | Shaman |
God of the Elements | Elemental Blast | Shaman |
Zealot’s Prophecy | Hex Master | White Mage |
The Holy One | Floating Heavens | White Mage |
Juggernaut’s Rampart | Deadly Trap | Marauder |
Gladiator’s Glory | Mechanic Mastery | Marauder |
Blood Letter’s Armament | Knife Juggler | Plague Doctor |
Doctor’s Medkit | Disease Medication | Plague Doctor |
Champion’s Valor | For Glory | Shield Lancer |
Wall of God | Provocation | Shield Lancer |
Bows
Tier | Names | Sprites | Stats | Sockets | Damage Types | Ability |
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A
N G E L I C |
St. Soloyolo’s Holy Bow
(2 Handed) |
29400 Base Damage
1.24 Aps 20% Dodge 25 Speed 2820 Strength 2500 Stamina 15% Critical Rate 47% Critical Damage 11800 Damage 90% Damage |
6 | Elemental | Burst Shot | |
SS | Shadowfury (2 Handed) | 27566 Base Damage
1.60 Aps 30 Speed 30% Attack Speed 3000 All Stats 10500 Damage 100% Damage 1 All Talents 0.5% Hp per Hit |
6 | Elemental | Piercing | |
SS |
Steve’s Punchbow
(2 Handed) |
25400 Base Damage
1.49 Aps 35 Speed 2120 Strength 2200 Stamina 25% Attack Speed 4666 Damage 85% Damage 10% Exp Gain 150% Magic Find |
6 | Elemental |
Stickman Steve’s |
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AA |
Marksman’s Hunting Bow
(2 Handed) |
25600 Base Damage
1.56 Aps 10% Dodge 2820 Strength 8% Strength 3500 Stamina6500 Damage 60% Damage 22% Attack Speed 5% Critical Rate 33% Critical Damage |
2 — 6 | Physical |
Marksman’s |
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AA |
Poison Ivy
(2 Handed) |
5572 Base Damage
1.78 Aps 25 Speed 2220 Strength 2200 Stamina 120% Damage 12280 Damage 10% Attack Speed 11% Cdr |
2 — 6 | Poison | Multishot | |
B |
Windforce
(2 Handed) |
17800 Base Damage
1.93 Aps 20% Dodge 25 Speed 2120 Strength 1200 Stamina 7500 Damage 115% Damage 35% Attack Speed |
2 — 6 | Physical | —— | |
B |
Buriza
(2 Handed) |
24785 Base Damage
1.22 Aps 2400 Strength 2200 Stamina 30% Damage 95% Critical Damage |
2 — 6 | Physical | Double Shot | |
B |
Electro
(2 Handed) |
24100 Base Damage
1.64 Aps 2110 Strength 1200 Stamina 11288 Damage 115% Damage 30% Attack Speed 6% Cdr 0.26% Life per Hit 1.01% Mana per Hit |
2 -. 6 | Lightning | Lightning Fury | |
B |
Glimmerfury
(2 Handed) |
20100 Base Damage
1.49 Aps 2110 Strength 1200 Stamina 12228 Damage 125% Damage 30% Attack Speed 6% Cdr 1 All Talents |
2 — 6 | Cold | Coldsnap | |
B |
Flamebringer
(2 Handed) |
20100 Base Damage
1.63 Aps 10% Dodge 2120 Strength 2200 Stamina 12228 Fire Damage 125% Fire Damage 30% Attack Speed 100 All Stats |
2 — 6 | Fire | Hellfire | |
C
H A S E |
Hellspawn Eradicator
2 Handed |
12175 Base Damage
1.72 Aps 4415 Strength 2768 Stamina 47% Physical Damage 24% Attack Speed 4915 Damage 12% Cdr +2 All Talents 1% Life per Hit 1% Mana Per Hit |
1-6 | Physical | Explosive Bolts | |
C
H A S E |
Deathquill
2 handed |
10100 Base Damage
2.08 Aps +50 Speed 3283 Strength 1970 Stamina 24% Attack Speed 8002 Damage 52% Damage |
1-6 | Elemental |
Feint |
Act 5
Monster Name | Looks | Appears in | Special Attacks |
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Monk | 5-1 Mt. Fuji
5-2 Misty Swamp |
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Samurai
Archer |
5-1 Mt. Fuji
5-2 Misty Swamp 5-3 Fuji Coast |
Burning Quiver: Ignites the Player on hit. | |
Samurai
Skeleton |
5-1 Mt. Fuji
5-2 Misty Swamp 5-3 Fuji Coast |
Dash: Dashing three times towards the
player dealing damage and stunning in an AOE-field with the last strike. |
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Skeleton | 5-1 Mt. Fuji
5-2 Misty Swamp 5-3 Fuji Coast 5-4 Sea of Carponia 5-5 Temple of Zamjo 5-5 Boss Dungeon, Karp King’s Temple |
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Horror | 5-2 Misty Swamp | Multishot: Shoots multiple Shots at once. | |
Karp | 5-3 Fuji Coast
5-4 Sea of Carponia 5-5 Temple of Zamjo |
Splash: Throw out small blue puddles,
severly damaging players inside. |
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Hollow Stump | 5-3 Fuji Coast | ||
Piranha | 5-4 Sea of Carponia
5-5 Temple of Zamjo 5-5 Boss Dungeon, Karp King’s Temple |
Teleport: Teleports after a short channel,
leaving a fireball where they left. |
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Burning Skeleton
Archer |
5-4 Sea of Carponia
5-5 Temple of Zamjo |
Burning Quiver: Ignites Players on hit,
even tho they are underwater. |
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Frost
Skeleton |
5-5 Temple of Zamjo | Spin: Spins towards the Player, damaging
every Player in its path. |
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Frozen Skull | 5-5 Temple of Zamjo
5-5 Boss Dungeon, Karp King’s Temple |
Blizzard: Summons Icicles which circle
around the Frozen Skull. |
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Stump Nest | 5-2 Misty Swamp | Spawns Sumo’s | |
Rat Den | 5-3 Fuji Coast | ||
Piranha Cave | 5-4 Sea of Carponia
5-5 Temple of Zamjo |
Spawns Piranhas |