Мод на мобов minecraft dungeons addon replicas
List of mobs[]
Passive mobs
Name
|
Icon
|
Exclusive
|
Classifications
|
Ambient Bat
|
|
No
|
AnimalNon-attackable
|
Ambient Wolf
|
|
No
|
AnimalNon-attackable
|
Clam
|
|
Yes
|
AnimalNon-attackable
|
Cow
|
|
No
|
Animal
|
Diamond Key Golem
|
|
Yes
|
Golem
|
Glow Squid
|
|
No
|
Animal
|
Key Golem
|
|
Yes
|
Golem
|
Horse
|
|
No
|
AnimalNon-attackable
|
Ocelot
|
|
No
|
Animal
|
Panda
|
|
No
|
AnimalNon-attackable
|
Pig
|
|
No
|
Animal
|
Piggy Bank
|
|
Yes
|
Animal
|
Rabbit
|
|
No
|
Animal
|
Sheep
|
|
No
|
Animal
|
Squid
|
|
No
|
Animal
|
Tropical Fish
|
|
No
|
Animal
|
Turtle
|
|
No
|
Animal
|
Villager
|
|
No
|
Non-attackableVillager
|
Wisp
|
|
Yes
|
GhostMob-like
|
Wooly Cow
|
|
Yes
|
Animal
|
Camp NPCs
Name
|
Icon
|
Exclusive
|
Classifications
|
Blacksmith
|
|
Yes
|
Villager
|
Gift Wrapper
|
|
Yes
|
Villager
|
Luxury Merchant
|
|
Yes
|
Villager
|
Mystery Merchant
|
|
Yes
|
Villager
|
Piglin Merchant
|
|
Yes
|
Piglin
|
Target Dummy
|
|
Yes
|
N/A
|
Village Merchant
|
|
Yes
|
Villager
|
- Upcoming
Technical mobs[]
These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an «entity» and a «mob».
Summonable entities
Name
|
Icon
|
Exclusive
|
Classification
|
Biomine
|
|
Yes
|
Natural
|
Evoker Fang
|
|
No
|
Non-attackableNon-Illager ally
|
Geomancer Bomb
|
|
Yes
|
Non-attackableNon-Illager ally
|
Geomancer Wall
|
|
Yes
|
Non-attackableNon-Illager ally
|
Ice Chunk
|
|
Yes
|
NaturalNon-attackable
|
Map Structure
Name
|
Icon
|
Exclusive
|
Classification
|
Blue Nethershroom
|
|
Yes
|
NaturalEntity-like
|
Firefly
|
|
Yes (Currently)
|
AnimalMob-likeTexture
|
Minecart
|
|
No
|
Entity-likeNon-attackable
|
Redstone Sentry
|
|
Yes
|
Block-likeNon-attackable
|
Starfish
|
|
Yes
|
AnimalMob-likeTexture
|
Strider
|
|
No
|
AnimalMob-likeSound
|
Vulture
|
|
Yes
|
AnimalMob-likeShadow
|
Woodland Sentry
|
|
Yes
|
Block-likeNon-attackable
|
Shared Render Mobs
These mobs share renders with other mobs or can be seen before boss fights.
Name
|
Icon
|
Exclusive
|
Classifications
|
Arch Vessel
|
|
Yes
|
EnderIllager
|
Eponymous Squid
|
|
Yes
|
AnimalNon-attackable
|
Fake Ancient Guardian
|
60px
|
Yes
|
Natural
|
Imperfect Heart of Ender
|
|
Yes
|
Ender
|
False King
|
|
Yes
|
CloneUndead
|
Illusioner Clone
|
|
No
|
CloneIllager
|
List of Arcade exclusive mobs[]
Summonable mobs
Name
|
Icon
|
Exclusive
|
Classifications
|
Chicken
|
|
No
|
Animal
|
Fox
|
|
No
|
Animal
|
Goat
|
|
No
|
Animal
|
Ocelot
|
|
No
|
Animal
|
Panda
|
|
No
|
Animal
|
Pig
|
|
No
|
Animal
|
Polar Bear
|
|
No
|
Animal
|
Hostile mobs
Name
|
Icon
|
Exclusive
|
Classifications
|
Armored Frozen Zombie
|
|
Yes
|
NaturalUndead
|
Armored Husk
|
|
Yes
|
NaturalUndead
|
Armored Jungle Zombie
|
|
Yes
|
NaturalUndead
|
Armored Mossy Skeleton
|
|
Yes
|
NaturalUndead
|
Armored Stray
|
|
Yes
|
NaturalUndead
|
Evoker
|
|
No
|
Illager
|
Giant Royal Guard
|
|
Yes
|
Illager
|
Mage
|
|
Yes
|
Illager
|
Melee Armored Mossy Skeleton
|
|
Yes
|
NaturalUndead
|
Melee Armored Skeleton
|
|
Yes
|
Undead
|
Melee Armored Stray
|
|
Yes
|
NaturalUndead
|
Skeleton Horseman
|
|
No
|
Undead
|
Boss mobs
Name
|
Icon
|
Exclusive
|
Classifications
|
Giant Cave Spider
|
|
Yes
|
Animal
|
Giant Royal Guard
|
|
Yes
|
Illager
|
Obsidian Monstrosity
|
|
Yes
|
Golem
|
Trivia[]
- The sound files for behavior animations are known as «Novelty».
- Armored mobs are classified as «MobVarious2» or «MobVarious3» of a mob instead of «Armored mob» in the game ID. However, in-game, they are separate mobs as seen whenever they spawn enchanted.
- If a hero’s enchantment is used by a mob, some of that enchantment’s effects turn it purple (examples are Fire Trail and Poison Cloud).
- If any mob is thirty two blocks away from the hero, its animation stops to prevent the game from crashing.
- Unlike the original game, the value of mob damage depends on mob data instead of weapon data. The ranged and melee weapons used by mobs are only a part of render and decoration, and does not cause additional damage to mobs and heroes. For example, axes held by vindicators are renders. Ladles used by vindicator chefs are skins of axes instead of unique items.
- Bows and crossbows used by mobs do not have any animation when used. However, a hero’s bow has a bowstring animation, although there is no arrow on the bowstring when the bow is drawn.